Touché Turtle and his simple-minded assistant Dum Dum come to the rescue after a cannibal plant escapes from a science lab and wrecks havoc in the town.
Touché finds himself in a "tortoise and the hare" race, with the prize being the hand of a beautiful princess. There's a surprising finish to this twist on the familiar tale.
Touché Turtle and Dum Dum are called upon to solve a string of jewelry store robberies. All the evidence points to Tom Thumb! Or could it be Tom Crumb? This one features a villain with a riotous Australian accent!
William Shakespeare's classic tale gets a "mod" twist, with Romeo seeking Touché Turtle's help in getting Juliet's affections. Sixties slang and new attitudes add to the fun.
A mad scientist creates a giant mosquito, and it's up to Touché Turtle to do something about it. He battles the big skeeter, and his solution for victory provides a surprising conclusion.
Touché and Dum Dum investigate a Spaceship landing on Earth, when a little martian comes out and wants to explore the city, but he uses Touché's body to walk around.
Aladdin releases the Genie from the lamp but the Genie does what he wants and not what Aladdin wants and he is going to "paint the town red." Can Touché stop the rampaging Genie?
A man buys a castle only to find that it is haunted by a flying sword and he hires Touché and Dum Dum to rid the castle of the haunted sword. Can they get rid of the sharp specter?
Villain Hypno-Harry plans to use hypnosis to make Touché Turtle his partner in crime. Their first heist: The Brooklyn Bridge. Next: The Empire State Building!
A super hero duck named Dynamic Duck is taking all the hero jobs and Touché feels like it's time for him to retire. Is Touché really going to retire? What about Dum Dum?
Touché's little nephew Teensy visits for the weekend and becomes quite a nuisance while wanting to play hero. When he ends up saving the day, he is soon forgiven.