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Designing the Powerful Loneliness of The Long Dark

We talk to Raphael van Lierop about designing the solitude of The Long Dark, how people have used the game to escape, and creating a world which challenges the player to make impossible decisions to survive.

English
  • Originally Aired September 15, 2019
  • Runtime 9 minutes
  • Network YouTube
  • Created December 29, 2019 by
    Administrator admin
  • Modified December 29, 2019 by
    Administrator admin