Name | First Aired | Runtime | Image | |
---|---|---|---|---|
S10E01 | Super Mario's Invisible Difficulty Settings |
January 19, 2024
YouTube
|
29 | |
S10E02 | Why Spec Ops: The Line Mattered |
February 1, 2024
YouTube
|
12 | |
S10E03 | Balatro's 'Cursed' Design Problem |
April 2, 2024
YouTube
|
14 | |
S10E04 | The 100 Games That Taught Me Game Design |
May 16, 2024
YouTube
|
133 | |
S10E05 | An excellent block-pushing puzzler on an open ocean |
May 30, 2024
YouTube
|
7 | |
S10E06 | The Best Games from GMTK Game Jam 2024 |
September 4, 2024
YouTube
|
24 | |
S10E07 | What Makes a Game Feel Mysterious? |
September 27, 2024
YouTube
|
30 | |
S10E08 | 10 Game Design Lessons from 10 Years of GMTK |
November 6, 2024
YouTube
|
16 | |
S10E09 | The Best Games from GMTK Game Jam 2024 |
YouTube
|
24 |
No artwork of this type.
No artwork of this type.
No artwork of this type.