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Home / Series / Game Maker's Toolkit / Aired Order / Season 5 / Episode 4

The Making of Hitman 2's Miami Level

Stealth games are known for their open-ended and realistic levels. And no franchise does this quite like Hitman. In this video, I chat to IO Interactive’s Jakob Mikkelsen and Eskil Mohl about the making of the Miami level in Hitman 2

English
  • Originally Aired February 18, 2019
  • Runtime 19 minutes
  • Production Code 56iiP2xQn74
  • Network YouTube
  • Created June 1, 2020 by
    Administrator admin
  • Modified June 1, 2020 by
    Administrator admin