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Home / Series / Game Maker's Toolkit / Aired Order / Season 5 / Episode 2

Roguelikes, Persistency, and Progression

One of the biggest decisions for any developer making a roguelike, is whether or not to add persistent upgrades. Should every run be the same, like Spelunky? Or should your character get more powerful over time, like Rogue Legacy? Let’s look at the pros and cons of both approaches.

English
  • Originally Aired January 28, 2019
  • Runtime 12 minutes
  • Network YouTube
  • Created February 28, 2020 by
    Administrator admin
  • Modified February 28, 2020 by
    Administrator admin