Advertisement
Home / Series / Game Maker's Toolkit / Aired Order / Season 4 / Episode 1

How Games Use Feedback

Playing Pyre over Christmas got me thinking about feedback loops: the reward structures in games that can reinforce or balance out winners and losers. In this episode I’ll explain what this all means, and talk about the design of Pyre’s positive and negative loops.

English
  • Originally Aired January 9, 2018
  • Runtime 12 minutes
  • Network YouTube
  • Created January 20, 2018 by
    Administrator admin
  • Modified January 20, 2018 by
    Administrator admin