From the crew and studio behind ‘Double Fine Adventure’ comes a brand new feature length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. Double Fine Productions (known for Psychonauts, Broken Age, Brütal Legend and more!) regularly take a two week break to collect their thoughts but the work doesn’t entirely stop. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes. In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.
The team adjusts to working from home during the pandemic, pushing the release date out even further.
In March, we celebrated Women's History Month with a series looking at Psychonauts 2 and the amazing women who helped bring the game to live. Released initially on social media, here's the full deep dive for folks eager to learn about more of our team and their work! Featuring: - Monica Chin-Perez, senior archivist and culture manager - Denise Gollaher, director of operations - Naoko Takamoto, producer - Juli Gregg, gameplay programmer - Miyuki Richardson, animator - Malena Annable, producer - Rebecca Vessal, gameplay programmer - Moira Marr, environment artist - Zahra Amirabadi, character artist
Double Fine dives headfirst into their first VR project with Psychonauts in the Rhombus of Ruin! The team works together to tackle the unique challenges posed by designing for a VR experience, and Psychonauts creator Tim Schafer returns to writing for the classic characters that launched his studio over ten years ago.
Artist Michael Firman has long been a collaborator with Double Fine Productions. Michael has created stylish portraits of the team, graphic support for the Amnesia Fortnight documentaries, and the animated story recap at the start of Psychonauts 2. For the PsychOdyssey, Michael was contracted to produce an opening title animation that would subtly change to represent each episode and the passage of time in the studio. This supercut presents just a small highlight of his total work on the series alongside the scenes that inspired him. The featured music track is "Illusions" by series composer Orange Drink, found on the second volume of his expansive PsychOdyssey soundtrack release.