The man with the yellow hat named Ted Shackleford works at a natural history museum that's fallen on hard times. The museum director's son wants to turn it into a parking lot, but Ted offers to bring back a mysterious idol from Africa that's guaranteed to pull in crowds. Unfortunately, the idol turns out to be three inches tall. But Ted accidentally brings back a lonely yet irrepressible monkey, soon dubbed George. They set off on a non-stop action, fun-filled journey through the wonders of the big city toward the warmth of true friendship.
George decides to make Compass, a homing pigeon that sometimes has trouble finding his way, a place to stay on their balcony. /When George sees a very nice lady leaving packages behind wherever she goes, he figures she must be very forgetful. So he decides to be helpful by gathering all of the packages for her.
When George accompanies The Man in the Yellow Hat to Dr. Baker's office for his annual check-up, he discovers that a stethoscope is a pretty handy thing to have around! Mr. Glass is building a new skyscraper in the neighborhood, and George and Gnocchi think that his construction site is more fun than a playground.
The International Space Station's food supply has run out, and George is the only one who has the unique skills needed to fly the rocket and deliver supplies! George and The Man with the Yellow Hat offer to pick up Bill when his train comes in and when he gets there, Flint Quint, the station master, shows George how he keeps the trains running smoothly!
When George stumbles across a gopher hole in the field near the country house, he suddenly finds himself inside a secret world of underground tunnels. Professor Wiseman entrusts George with Lucky, a tiny kitten too young to take care of herself. It's love at first sight for Lucky when she meets her first dog - Hundley, the proud lobby dachshund.
It's up to George to complete the mission and replace the space telescope's batteries. George has only a few minutes before his air runs out to accomplish his task and remember his right, his left and his shapes. When George attends Betsy's birthday party he is ready for a day of fun with friends and a sweet piñata prize!
George is very surprised to find Hundley bouncing, running and playing all around the apartment building. And when this "new fun" Hundley makes a total mess of his beloved lobby, George knows that all is not what it seems. But how can he prove it? Deciding a collection of signs would make a cool display for his room, George sets out to gather them from all around town. But when people start losing their way, George realizes how important signs are and starts putting them back - but not quite in their proper places.
If there ever was a dignified dog, it was Hundley. But once flea season begins Hundley's dignity goes right out the window - right along with his collar! - which lands him in the local pet shelter. Just putting his toys away in an organized manner is a challenge for George - so he faces an incredible test when he represents the City Grocer in the local "Bag Olympics" for bagging groceries!
George is bored with all of his bath toys so he brings some new ones into the tub with him. What he doesn't realize is that not all toys float, and he causes a clog. Bill and the Man with the Yellow Hat are excited for their big hike. Bill is looking forward to collecting leaves and the Man wants to do nature drawings for his art class. George doesn't find any of these activities to be very exciting and longs to see some real action.
It's time to store away some of George's toys in the basement, so George and Hundley venture into the deep downstairs - only to find themselves being scared off by a Big Creepy Noise they keep hearing. George is out playing ball when the Man with the Yellow Hat calls him in for bedtime. But who can sleep when the sun is still out?
While repainting the Endless Park statue for City Heritage Week, the Man's Yellow Hat blows away. While George races to recover his friend's treasure he stumbles across anothe - an elaborately spun spider web! George thinks hibernation is a great idea! So he prepares for his own by eating everything in the house and decorating his room to resemble a dark cave to keep out all the light.
Hundley, the proud lobby dachshund, is also quite the boats-dog and longs to set sail on the ocean blue. For George, Dulson's Toy Store is irresistible, especially since it's where he finds the sailboat of his dreams. But he learns that the boat costs five dollars--and now exactly 500 pennies stand between George and his big dream!
When a limo pulls up to the doorman's lobby, the Princess of Bratvia steps out and scoops up Hundley, claiming that he is in fact a Royal Doggie! George's day keeps going from bad to worse. But then the Man with the Yellow Hat gives George a new cap, and the moment George puts it on his misfortunes turn into windfalls.
George and the Man with the Yellow Hat are overjoyed when Professors Wiseman, Einstein and Pizza invite them onto a submarine trip to retrieve a small weather satellite that crashed from space. Oscar, the Renkin's prize pig, is in the State Finals but Mr. Renkins is too busy to attend the big fair. Enter George and the Man with the Yellow Hat who volunteer to take over his work and save the day!
When the symphony maestro announces that George is the winner of the conductor-for-a-day contest, George can't believe his good fortune! A hard hat, a shovel, a wheelbarrow and a ladder - George learns that all four items are necessary when digging a gigantic hole. But why are George and the Man With the Yellow (Hard) Hat digging in their own yard?
George is an expert at navigating the maze on the placemat at the Y-Go-By Diner, but his skills are put to the ultimate test when the Man with the Yellow Hat takes him to the Annual Amazing Maze Race at Renkins Farm. After a bubble bath, George promises the Man with the Yellow Hat that he will stay clean until their picture is taken for the cover of Bird Watchers Magazine.
After warning George about the poison ivy lurking in the park, the Man with the Yellow Hat loses his balance and lands hands first in a brush of the itchy, poisonous leaves! "Whistlepig Wednesday," Mr. Glass' unique version of Groundhog Day, is an annual city tradition of predicting when winter will start.
Running late for an important meeting at the Glass Palace, George and the Man with the Yellow Hat decide to take the bus rather than walk. But when George and the Man get off at the wrong stop, the bus leaves with the Man's portfolio still inside! George loves eating at Chef Pisghetti's restaurant! When Chef explains that he can't grow enough vegetables to keep his customers fed, George and the Man with the Yellow Hat offer to start their own garden to help the Chef out.
Chef Pisghetti is crushed. Gnocchi usually approves every dish the Chef makes, but for some reason Gnocchi hasn't eaten anything for days. Thinking his food is no good, the Chef decides to stop cooking and close the restaurant! George made a mess of the living room. An upright vacuum is hard for a little monkey to control, so the Man with the Yellow Hat gets George a monkey-sized vacuum.
The Man With the Yellow Hat and George are excited about Christmas, but neither can decide what to give the other for presents.
If George and the Man with the Yellow Hat can show Mr. Glass a truly unique movie theatre experience, he promises to save the old bijou from being demolished. Professor Wiseman's creative approach to cooking leads to an unsuccessful extra-sticky cake... which doesn't bode well for the school's bake sale.
Nothing can stop George from listening to his favorite band, Lobos de Plata, a Latin band that plays in Endless Park. So when the bandstand is taken down, George goes on a mission with his friend and band-member, 8 year-old Marco, to find a perfect place for the band to play. George is so anxious for Dumpling Duck's eggs to hatch that he takes over as chief egg-sitter when Dumpling takes a break. When the first duckling emerges and sees George, he thinks the monkey is his mama!
When George hears about the annual soapbox derby, he enlists Allie to help him make the coolest car a monkey could drive. George loves books and helping others, so volunteering to help the librarian is a no-brainer! But when she is called away, George may have volunteered for a bigger job than he expected. He does his best to reshelf books, but when people can't find what they're looking for, he starts over from scratch.
George can think of nothing better than creating his own dessert dispensing vending machine. George buys a cool new scarf at the country fair, but with one tug on a loose strand of wool, the entire scarf unravels! While searching for sheep that will give him some wool for another scarf, George accidentally whistles, which sends Bo the sheepdog and his flock of sheep on a wild adventure through the country.
George escorts Kayla, a blue elephant lonely for her family, from coast to coast.
George has trouble remembering the order of numbers when he keeps score as scorekeeper. Bill wants to earn another Junior Sprout badge by constructing and sleeping in an igloo, inspiring George to build his own. Only George wants his igloo to have windows and be big enough to fit his friends and furniture.
George assembles a Western Town for a train set, but he loses a pin that holds it together. George ventures into the new neighborhood Vietnamese grocery store to buy carrots, cucumbers, and apples. He has a hard time finding the items on his list, so George buys the closest fruits and vegetables he can find: phat thu, mang cau ta, and kho qua.
A sudden rainstorm sweeps Steve's model papyrus boat for his history class down the sewer grate! George proudly finishes planting his rooftop garden when he turns around to find that Compass and his friends have eaten all the seeds. While buying more seeds, George spots a windmill and learns how the wind can power just about anything.
George is excited to help Marco make a pinata and other festive decorations for Mother's Day. George, Allie, and Bill really flip for flips when they join a gymnastics class and then flip-out when they realize the class is only once a week! But George has an idea-build their own backyard gym so they can practice every day.
George creates a footsteps dance step map to help Bill prepare for Allie's dance party. Chef Pisghetti is distraught: his chickens won't lay any eggs! After spending a night in the chicken coop, George discovers that the chickens aren't sleeping and are too tired to lay eggs. So, George tries to soundproof the chicken coop.
George and Marco are attending their first-ever auction in the city. The Man has to explain to George that in an auction you don't buy the items, you bid on them. And the person with the highest bid at the end wins the item. George has been given a dollar to bid on whatever he wants and he winds up bidding on and winning a pair of red mittens. Unfortunately, George later finds out that the mittens cost not Without the money to pay for the mittens, he has to re-auction them. Nobody at the auction seems to want the mittens but George remembers that Mr. Glass had his eyes on the same mittens. George wants to perform "Hansel and Gretel'' for Betsy.
Halloween is almost here and George can't wait for the festivities to begin: carving pumpkins, costume contests, and especially the Annual Boo Festival. Eager to get the festivities started, George and Allie visit Renkins' Farm to pick out the perfect pumpkin. There, they are told the spooky tale of the Legend of No Noggin. As the story goes, No Noggin is a hat-kicking scarecrow who appears on Halloween to kick people's hats off. On Halloween night, George and Allie are determined to get a picture of No Noggin and prove he's real once and for all.
George is thrilled to visit Pizza and Einstein's Space Center to help solve a problem with the Mars rover. But a sleepy monkey falls asleep and wakes to discover that he and the Man with the Yellow Hat are going to Mars! When the grocer runs out of masa (cornmeal), George and Marco are worried they won't be able to make Marco's famous tortillas for his abuela's birthday. Thankfully, Uncle Enrique makes it his mission to find the key ingredient. During their ride on the "Tortilla Express," all three learn where masa comes from and how it gets from the farm to Marco's table.
It's Lake Wannasink Lake's 100th anniversary and George is in charge of the main attraction - the town's 100-year-old-flag with 10 stripes and 100 stars. When the stripes accidentally blow away, George runs around the countryside to retrieve them. "Fearless George" and his comrades (aka Steve and Betsy) are playing a make-believe adventure with George's toys. But putting away toys only to set them up again the next day really eats into play time.
When Hundley notices a big dog named Goliath helping the Doorman in the lobby, he wishes he were taller. George and Marco try to help the dachshund by giving him stilts, platform shoes, and even a fun house mirror to makes Hundley look big. But nothing cheers Hundley up until he figures out that good things come in all sizes! On the first hot day of summer, George, Bill and Allie decide to take a dip in Bill's pool only to discover that the pool is filled with algae! Even oars, rubber boots, pots, pans, and yellow rain hats won't empty the green water. Hot and tired, George gets a refreshing idea while sipping lemonade from his super long straw. Simple siphon to the rescue!
When Professor Pizza's birthday present is dragged away by a strong ocean current, George volunteers to take an undersea adventure in a monkey-sized submarine to retrieve it. Double-Oh-Monkey takes on his most important case yet - to prevent Steve's well-intentioned (but always disastrous) "good luck present" from ruining Betsy's dance recital! Using his super spy skills and all five of his senses, George tracks down Steve and discovers...a bucket of wet paint?
A hole in the roof means George and the Man with the Yellow Hat must sleep in the living room while their bedrooms are being repaired. But their adventure quickly turns into a disaster when George's nightly trips to the kitchen keep the Man awake at night. George and Hundley are amazed by all the flying machines at the museum's aviation exhibit. So when Hundley's souvenir airship flies out of reach in the lobby, he dreams he is British flying ace, Leftenant Doxie. Joined by the daring flyboy Chuck Monkey, the dynamic duo use propeller power as they race towards the finish line. When Hundley awakens from his dream, he has a few new ideas on how to get his ceiling bound toy within reach.
Today is the big unveiling of the Ankylosaurus dinosaur skeleton at the Museum, but it's missing a leg! George and the Man with the Yellow Hat thought they delivered all 4 bones. Where did the 4th bone go? Fortunately, Mr. Quint took pictures on their way to the Museum. Maybe the photos can lead them to the bone...if they can only figure out which order to put them in. George and Allie's imaginations run wild as they brainstorm what could be in the large unmarked box on George's doorstep. Based on its weight, sound, smell, and bristly hair, they're certain it's a baby goat! But what's really inside surprises them more than anything they could have ever imagined.
George wants to make his friends the best Valentine's Day card ever, but even with four paws, it takes a long time to create homemade cards for everyone. With a little help from sponge shapes, red paint, and a waffle iron, George creates the first ever monkey Valentine's Printing Press! When a hungry deer keeps nibbling on the flowers in George and Allie's garden, George uses all of his five senses to keep the deer out. But a scarecrow, loud noises, sticky tape, and stinky rotten eggs don't work, leaving George with one last sense -- taste!
George and Marco are excited to help their new friend Lily practice the dragon dance for the Chinese New Year parade! But when they accidentally ruin the nose on the dragon costume, it's a race against the clock to fix it in time. Monkeys love bowling, especially when high scores raise money for their favorite songbird - the bobolink! But when George finds himself dodging runaway balls and flying shoes, he worries the charity event will be a bust.
To raise awareness for the rainforest, Professor Wiseman enlists George and the Man with the Yellow Hat to help make a movie about the different plants, animals, and insects that call it home. But when a frisky tamarin monkey runs off with their camera, the chase is on! George, Steve, Hundley, and Gnocchi get stuck in the back of a delivery truck after Steve steps inside in order to get out of the sun and see his handheld video game better. When the truck finally stops and George helps them escape, they are lost and must use their senses and memory to figure out how to get back home.
When Curious George is asked to take part in a very important space mission, a little monkeying around forces him to crash-land in Africa. While a worried Man with the Yellow Hat searches for him, Curious George bravely explores the jungle and makes new animal friends along the way. Reunited at last, the two best pals have an unforgettable adventure shared with their new friends!
After disrupting a meeting with a stuffy royal family, George accidentally trades places with the king's snooty monkey, Philippe. While Philippe puzzles Ted with his flawless manners, George travels to the castle where his fun-loving antics raise eyebrows and bring shy Princess Isabel out of her shell. In a comical bungle, Curious George accidentally gets swapped with an identical-looking Royal Monkey from a small kingdom. George believes he is visiting his dream theme park, Castleland, and cavorts in the somber kingdom. The stuffy Royal Monkey believes he is staying with Ted until it's convenient to return home. Before being un-swapped, George brings some chaos but mostly joy back to the kingdom, its princess, and her father the king. And Ted teaches the Royal Monkey to be more carefree.
When George and Ted are asked to farm-sit, Ted looks forward to relaxing and fishing while George bonds with Emmett, a wannabe cowboy. When George accidentally causes the farm animals to escape, Emmett and a reluctant Ted must join him in an improvised roundup to find the herd. The trio emerge from their wild adventure with every animal safely returned -- and some new cowboy skills to boot.
With help from a local fisherman, his niece and an adorable baby seal, George embarks on a quest in search of the long-lost shipwreck of legendary sea captain Trumpet Tooter.
Walking home from marching band practice at the firehouse, George and the Man with the Yellow Hat come upon Amy's Pet Supplies which is hosting an Adoption Fair for puppies. Gnocchi gets a thorn in her paw and must rest to heal, so George straps on a cat carrier and heads out on the town to give her a perfect day.
George realises that he's locked himself out of the apartment - and locked his friend out on the balcony. He needs the Doorman's spare key, but the Doorman went out to get meatballs. George collects bark and discovers a stowaway beetle who needs to be returned, then makes himself a bark suit for the journey using The Man's jacket.
George loves making friends. And this new one is unique. He stays flat on the ground and is shaped just like George. Whenever George waves, his friend waves back and follows George wherever he goes. George loves celebrating Founders Day; a truck of old-fashioned gadgets inspires George and Allie to make their own.
On an autumn Saturday morning, George is packed and ready to get to the Country. But the Man with the Yellow Hat tells George that he's taking a self-improvement class for the semester and the Country will have to wait. George learns that mold grows on food and that some cheeses are supposed to be moldy.
George loves helping Professors Einstein and Pizza test out their new inventions, especially in the Rainforest, where George will get to wear the "Tele-smeller" nose to find a rare orchid. When Gnocchi's new collar goes missing, George searches for it in a bell tower where he meets an expert and learns how the big bells make so many sounds.