Meet Arena Commander producer Travis Day in the first episode of Star Citizen's new community show!
Meet Lead Concept Artist David Hobbins in the second episode of Star Citizen’s new community show!
Meet Head Writer David Haddock in the third episode of Star Citizen's new community show.
Meet The Bug Smasher himself Mark Abent in the fourth episode of Star Citizen's community show.
Meet Lead Technical Designer Dan Tracy in the fifth episode of Star Citizen's community show.
Meet Technical Designer Calix Reneau in the sixth episode of Star Citizen's community show.
The seventh episode features an interview with Rob Irving!
Episode eight features an interview with Lead Technical Artist Forrest Stephan!
Episode nine features an interview with Chad Zamzow!
In this episode, we mess up.
Episode 10 features the Gamescom Wrap-up and the brothers Roberts!
Episode 11 features an interview with Matt Intrieri and look at sound design from the UK Team in our biggest episode yet!
The twelfth episode features an interview with Kami Talebi!
Episode 13 features an interview with Chris Smith, and a very special guest!
This weeks episode features an interview with Gurmukh Bhasin! Learn more about Star Citizen & Roberts Space Industries at the links below.
The fifteenth episode features an interview with David Ladyman! Learn more about Star Citizen & Roberts Space Industries at the links below.
The sixteenth episode features an interview with Elwin Bachiller! Writers corner with Dave Haddock and Will Weissbaum.
The seventeenth episode features a ship discussion with Travis Day! Learn more about Star Citizen & Roberts Space Industries at the links below.
This week's episode features and interview with John Riggs and part two of our talk with Travis Day! Learn more about Star Citizen and Roberts Space Industries at the links below.
The nineteenth episode features an interview with Daniel Kamentsky!
This weeks episode features an interview with Darian Vorlick!
The twenty-first episode features an interview with Zane Bien!
The twenty-second episode features an interview with Omar Aweidah!
The twenty-third episode features an interview with Steven Kam (aka Toast)! We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
The twenty-fourth episode features an interview with Will Wiesssbaum! We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
The twenty-fifth episode features an interview with Brandon Evans! We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
Now here's the story of a game developer that lost everything and the one episode with no choice but to show their mess ups, it's Around the Verse
The twenty-sixth episode features an interview with Patrick Salerno! We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
The twenty-seventh episode features an interview with Lance Powell! We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
Coming to you from our Austin office, this episode features an interview with John Erskine. We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
This week we're back in Santa Monica and we interview Co-Founder & Vice Chairman Ortwin Freyermuth. We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
The thirtieth episode features an interview with Rob Irving! We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
The thirty-first episode features an interview with Ken Fairclough & a revamped News segment! We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
The thirty-second episode features an interview with the Austin Art team and a detailed look at the upcoming REC system. We'll also spotlight the latest news from Cloud Imperium and the amazing work the fan community is doing!
Our thirty-third episode goes in depth about the creation of the Orion and Matt Sherman discusses ship balance.
Our thirty-fourth episode features an interview with QA Manager Justin Binford & Sandi's Flight School returns!
Star Citizen - Our thirty-fifth episode features an interview with Director of Game Operations Jeremy Masker and an update from our Customer Service team!
Star Citizen - On the thirty-sixth episode of Around the Verse we sit down with Senior Game Producer Jason Hutchins and Sandi's Flight School returns!
Star Citizen - On our thirty-seventh episode features and interview with Associate Producer Jake Ross and a discussion about our next concept ship, the Vanguard!
Star Citizen - On our 38th episode we have an interview with Senior Engine Programmer James Wright and a new segment for Subscribers!
The 39th episode features a discussion with the Austin art team and an interview with Archivist Cherie Heiberg!
It's here. Around the Verse #40. We've got an interview with Production Coordinator Lisa Ohanian and the best worst skit we've ever done. No transcript can do this justice.
It's that time again! Around the Verse Episode 41 is NOW. We have an interview with Animation Director, Steve bender! Mark is back with Bug Smashers and SPACE PLANTS are taking over the hosting desk.
42. The answer to life the universe and everything. Also a very special episode of Around the Verse. Lots to see here. Skip ahead at your own risk.
In this episode we have an interview with Pete Mackay and a discussion on controller balance! We also have a new subscribers corner and the all important Sneak Peek!
This episode features an interview with Kirk Tome and THRUSTER TALK!! We also have Ship Shape and the Chairman himself!
This episode features an update from the Chairman, an interview with Ricky Jutley, and MATERIALS!! We also have Ship Shape and News from Around the Verse! IT'S ATV TIME!
This week we check in with Physics Programmer John Pritchett, we take an in-depth look at Gallenson Tactical Systems, and the Austin QA Team plays a little game with us we like to call Which Glitch? You don't want to miss it.
It's the last show of our first year! We talk game design with Matt Sherman, Ship Shape looks at what the Starfarer might have been, and Travis Day has a fireside* chat with you about the upcoming release of Star Marine. (*There's no fire.) Also... what is Meridian Transit?
Can you believe Around the Verse is now a year old? They grow up so fast. Along with a little retrospective we have an interview with Senior Producer Eric Davis, Subscribers Corner, and WHICH GLITCH!
This episode features Scythe HUD talk with Zane Bien and an interview with 3D Artist Gage Hallman!
It's the 50th Episode of Around the Verse! We have an extended sneak peek at the Genesis Starliner, a new episode of Which Glitch, along with Ship Shape and News From Around the Verse.
Short episode this holiday week. Lots of cool stuff, though. Ship Shape takes on the Drake Herald and we interview Randy Vazquez, designer of the Genesis Starliner.
In this episode we have an interview with Adam Wieser, an update from BHVR, and Ship Shape focusing components!
Welcome back to Around the Verse! This episode features a Merlin UI sneak peek with Zane Bien, an interview with Chris Smith, and of course SHIP SHAPE! There is also some pretty bad puns....you know Around the Verse.
It's time for Around the Verse: Episode 54. Featuring a sneak peek of the Constellation rework, an interview with Mark Skelton, SHIP SHAPE and the return of MVP! All that and more in the best episode ever (most likely).
In this episode we have a Balance Update, SHIP SHAPE, and an interview with Josh Coons! We also have News from Around the Verse and MVP! You know ATV stuff!
Welcome back to Around the Verse! Ben hosts solo this week as we go behind the scenes with the Gamescom demo! We also have New From Around the Verse, SHIP SHAPE, and Subscriber Corner. Times up let's do this!
Around the Verse is back! We have an interview, SHIP SHAPE, and an in depth look at our characters!
This week we talk Vanguard variants with Gurmukh Bhasin, producin' stuff with Alyssa Delhotal, Ship Shape with Lisa Ohanian, and #IMASTARCITIZEN with Sandi and Ben.
This week, we sit down with Game Director Todd Papy from the Frankfurt office, check in with the entirety of the Austin team for a review of the Social Module, and we're back to some more Terra White Collar fashion in this week's Sneak Peek.
This week we share early concept images of the Endeavor, check in with Turbulent regarding the Community Hub, Matt Sherman talks about Electronic Warfare, and Ship Shape takes a look at some of the upcoming Avenger modular systems.
Welcome back to Around the Verse! This week we have and interview with Paul Reindell, SHIP SHAPE, and the return of Which Glitch!
This week, we check in with Forrest Stephan about the Character Pipeline, Chris Roberts chats about the 25th Anniversary of Wing Commander, and Ship Shape takes a quick look at work on the Drake Caterpillar.
Season Two of Around the Verse begins here. This week, Community Manager Jared Huckaby sits down with Lead Writer David Haddock to discuss writing for Star Citizen and Squadron 42. Lisa Ohanian chats with Matt Sherman about continuing work on the Ship Item System in Ship Shape, and Ben Lesnick takes us Behind the Scenes on the Endeavor Science Vessel pod development.
Explosions! We talk explosion effects with Matthew Intrieri, go Behind the Scenes of the Drake Caterpillar with Randy Vasquez, and check in with studios around the world!
It's a short one coming off CitizenCon, but there's still plenty to enjoy. This week, Sandi Gardiner and Erin Roberts host while our very own Thomas Hennessy interviews Tom Johnson in the UK.
This week we sit down with Vehicle Artist and TNGS winner Paul Dalessi from Foundry 42 and take a Behind-the-Scenes look at the making of the Star Citizen Alpha 2.0 demo at CitizenCon.
MODEL FLIGHT. This week we chat with Pete and John about upcoming changes to the flight model, and check in with the audio team at F42 about their work on the Starmap.
MOVIN' ON UP... This week we check in with Tyler Witkin about working in QA, and take a Behind the Scenes look at our upcoming new office for the LA team.
This week we're hosting from CIG Austin! We chat with Game Support Manager Will Leverett in this week's ATV Interview, and sit down with Chris Smith and Josh Coons for a tour through the new Constellation in the return of Ship Shape.
Our first week in the new studio! We chat with Character Animator Vanessa Landeros in this week's ATV Interview, and sit down with David Peng for a deeper look into character animations.
OPERATION: TONY! This week the Live Operations team in Austin gives us a Behind the Scenes look at their shenanigans, and we sit down with Persistent Universe Director Tony Zurovec for a look into the immediate future of Star Citizen.
This week: Part Two of our in-depth interview with Persistent Universe Director Tony Zurovec and a Behind the Scenes look at the making of the Nyx Landing Zone with Senior Technical Designer Rob Reininger.
It's Christmas Eve, and we've left Ben home alone... This week: Lighting Artist Emre Switzer on the ATV Interview, and we take a Behind the Scenes look at working Quality Assurance with the Austin QA Team.
We're on vacation.
Sandi and Erin are hosting once again from Manchester with a behind the scenes look at Shubin Interstellar.
Don't forget to make a funny joke about the UK, Jared. This episode comes to us from the UK.
THEY'RE BACK! This week, Jared gets awkward with Senior Network Programmer Clive Johnson and the Foundry 42 UK Audio Team take us behind the scenes with the audio design for Crusader.
STRANGE VISITORS FROM AUSTIN! Mark Skelton, Pete Mackay, and John Pritchett join us in LA to discuss the environments and flight models for Star Citizen.
LEVELS OF DETAIL! This week we check in with Lead Designer for Star Citizen Live Luke Pressley about the future of Crusader, and Tech Artist Patrick Salerno shows how we optimize our spaceships.
WHICH GLITCH IS WHICH? This week, we sit down with Senior Cinematics Animator Jason Cole to discuss his work on Squadron 42, and the Austin Quality Assurance Team takes us on a brief tour of their funniest bugs in the return of Which Glitch.
BAD BENNY. This week, we sit down with Adrian Banninga to discuss art outsourcing, and Mark Abent returns to show us how Dataforge is making creating and retrieving data in Star Citizen even easier.
WHAT STREAMS MAY COME: Alpha 2.2 is on the PTU, QA Lead Vinnie Sinatra talks testing, and the Wonderful World of Star Citizen returns to chat with Twitch streamer Deejay Knight.
SPACE MUSIC... or NEPTUNES! (I'm so sorry...) Welcome to this Pedro-tastic edition of Around the Verse. Meet the composer behind Star Citizen's soundtrack in not one but TWO segments, and hear some newly orchestrated music while you do!
PEEPS, PLANTS, AND PLANETS. This week, we chat with YouTuber BoredGamer, the folks at BHVR about Space Plants, and explore the Starmap with Cherie Heiberg.
MR. JONES AND VEGA, TOO. On this week's ATV, we sit down with big shot Carl Jones to discuss his work for Star Citizen, and Adam Wieser takes us on a Loremakers Guide to the Vega System.
DISCO KILLED THE ART SNEAK PEEK. This week, we talk with Studio Director Erin Roberts, chat with Star Citizen Mr. Combustible, and the Art Sneak Peek evolves into it's final form.
THE ERIN SPACE MUSEUM... ugh. Part Two of our interview with Erin Roberts! The Loremakers take us through the Elysium System! And we look at AI Subsumption in this week's ATV Fast Forward.
THE PROCEDURAL WORLD OF TODD PAPY. This week, we chat with Design Director Todd Papy, explore the streaming community with Captain Richard, and get an update on the continuing development of procedural planets.
VIKING HAIR GODS! This week, the first part of our interview with Brian Chambers, Dave Haddock takes us on a tour of the Feron System, and we look at the continuing audio work for the EVA Thruster System.
PROSPECTOR PROSPECTIVE! Part Two of our interview with Foundry 42's Brian Chambers. Archivist Cherie Heiberg takes us on a tour of the Oberon System, and we get a first glimpse at the MISC Prospector.
SHOW ME THE HERALD ALREADY. Ship Shape returns with a look at the Drake Herald, Which Glitch has fun with game development, and we look at proposed AR updates to EVA in this week's Fast Forward.
JEREMIAH DOES ME A FAVOR. We chat with Character Artist Cheyne Hessler, explore the Nexus System with our Loremakers, and jump ahead to the development of the Javelin Destroyer.
THE POWER OF VOICE. This week, we chat with the creators of Voice Attack and HCS Voice Packs, explore fan organization The Imperial News Network, and look forward at the new piping prototype for Star Citizen and Squadron 42.
CATERPILLAR METAMORPHOSIS. This week, we sit down with Designer Calix Reneau to tour the Drake Caterpillar in Ship Shape. Archivist Cherie Heiberg explores the cosmos in Loremaker's Guide. And Part II of our ATV Fast Forward looking at the development of the Pipes System.
BUCCANEERISH INTERLUDE. Learn all about the new Drake Buccaneer from Designer Matt Sherman and Concept Artist Jim Martin!
THE ROAD TO 2.4. This week, we chat with new Character Art Director Josh Herman and talk to the QA team in Austin about the continuing work on Alpha 2.4.
ADAM REALLY WENT FOR IT. This week, Part 1 of our interview with Concept Artist and Illustrator Jim Martin, and Writer Adam Wieser from the CIG Lore Team explores the Davien System.
EASY RIDER. This week, Part II of our interview with Concept Artist and Illustrator Jim Martin, and we discuss Dragonfly design with Tech Designer Matt Sherman.
THE SHIRTS OFF THEIR BACKS. This week, Forrest Stephan and Cheyne Hessler explore the character pipeline, and Senior Writer William Weissbaum from the CIG Lore Team explores the Rhetor System.
ATV SEASON 3: NEW SHOW! This week, join our Los Angeles studio as we check in with the Studio Update, take a look at the flight-ready Reliant, and explore new clothing options coming to GrimHex Station.
This week, join our Manchester studio as we check in with the Studio Update, take a look at the flight-ready Argo, and go Behind the Scenes with... well, you should just watch to find out...
This week, join our Austin Studio where we find out what's new in Star Citizen, enjoy a fire side game design chat with Tony Z, then take a look at a new ship ready to enter our universe!
This week, join our Frankfurt Studio where we find out what's new in Star Citizen, take a look at an awesome recap of GamesCom, then experience what it took to create the spectacular GamesCom Demo in two special behind the scenes featurettes.
This week, join our UK Studio where we find out what's new in Star Citizen! Get a complete update of what the studio is working on from Nick Elms. A deep dive into the making of the Dragonfly as well as a special look at the future of ships from Nathan Dearsley.
This week, join our LA Studio where we find out what's new in Star Citizen! Get a complete update of what the studio is working on from Eric Kieron Davis. A look at what makes the Caterpillar so exciting as well as a peek behind the curtain of the Cloud Imperium Tech Content Team.
This week, we go out to our Austin Studio where John Erskine gives us an update on what the studio is working on. We go into the code with DevOps, take a look at the Herald as it nears completion and take a first look at our Music Logic system.
This week, we go out to our Frankfurt Studio, where Brian Chambers updates us on the studio's progress and we get a complete look at the Vision Stabilization system from Ivo Herzeg himself.
As Citizen Con approaches, this week's Around the Verse checks in with the UK studio and unveils a sneak peak at some of the changes to the flight model and the updated Lobby Interface.
This week’s special Around the Verse provides an unprecedented look behind closed doors at Cloud Imperium Games and Foundry 42. Experience the trials and tribulations that occurred with the CitizenCon demos, and see how the Star Citizen team rallied together to make this year’s presentation a success.
Around the Verse visits the UK this week. See what went into making the Polaris, discover where we drew inspiration for the wrecked Javelin in the Homestead demo, and hear how the audio team whips up an auditory sandstorm. Check out all that and more in this week’s ATV.
Our Frankfurt office is front and center in this week’s Around the Verse. Brian Chambers provides a studio update, and the planetary tech team does a deep dive into some of the cool features planned for future releases. Plus, get an update on Alpha 2.6 from hosts Sandi Gardiner and Forrest Stephan.
Chris Roberts and Sandi Gardiner host this week’s installment of Around the Verse. They provide details on the status of 2.6 before heading to Austin for a studio update. There's also a look behind the scenes at what it takes to get animations from the performance capture stage into the game.
Our Los Angeles studio is the focus of this week’s Around the Verse. Chris Roberts and Sandi Gardiner host a super-sized episode featuring an update on the progress of 2.6, an extensive look at current Engineering tasks, and a special edition segment on the revamped character pipeline.
Chris Roberts and Forrest Stephan host this week’s Around the Verse, which travels to our studio in Frankfurt, Germany. The show includes updates to weapon and environment art and a special feature focused on Star Marine and its progress.
Sandi Gardiner and Sean Tracy host this week’s Around the Verse, which features updates from our UK office. In this episode, we show off a ton of cool features from Alpha 2.6, like new camera options and the implemented ship balance, and Sean Tracy challenges the community to GIF him.
Animation is the name of the game for this week’s Around the Verse. Animation Director Steve Bender and CG Supervisor Forrest Stephan host this week’s episode, which checks in on our Austin devs who update us on a bunch of different animations, and also reveal details about the new and improved Hornet.
This week’s Around the Verse Special Edition features an extended interview with Britton Watkins (Star Trek: Into Darkness), our xenolinguistics specialist who’s creating languages for the various aliens of the Star Citizen universe. Watch this interesting and informative special edition episode to discover what goes into creating an alien language from scratch.
Around the Verse returns with a new format that focuses on specific aspects of the game rather than one particular studio. Chris Roberts and Sandi Gardiner host this week’s show, which features a look at the work that went into the new and improved pirate swarm in Alpha 2.6.
This week’s Around the Verse does a deep dive into subsumption. Persistent Universe Director Tony Zurovec and Lead AI Programmer Francesco Roccucci sit down for an in-depth chat about what to expect and fields questions from the community. Also, our UK studio provides an update on the MISC Razor, VFX for the Caterpillar and Herald, and a glimpse at upcoming surface outposts.
Around the Verse explores the art and tech behind the score for Squadron 42. Composer Geoff Zanelli (Pirates of the Caribbean: Dead Men Tell No Tales, The Pacific, Outlander) walks us through his process, while Ross Tregenza and Lee Banyard discuss the technical challenges for the CIG Audio team. Sandi Gardiner and Josh Herman host this week’s episode, which also includes an update with Brian Chambers from Foundry 42 in Germany.
Discover how a ship like the Drake Buccaneer goes through our production pipeline. Sandi Gardiner and Forrest Stephan host this episode, which also features an update from Jake Ross in our Austin studio.
Chris Roberts and Sandi Gardiner host this week’s Around the Verse, which focuses on the cloud architecture essential for multi-region servers and supporting Star Citizen's vast size and array of options. Also, Phil Meller and Mici Oliver provide an update from our UK office. Make sure you stick around for a special reveal at the end.
On this week’s episode of Around The Verse, Chris Roberts and Sandi Gardiner get an inside look at our new community platform, Spectrum. They also show a sneak peek of the Anvil Hurricane concept fighter ship, so watch til the end for that special preview.
This week on Around the Verse, Chris Roberts and Tony Zurovec reveal how the Star Citizen vehicular modular system was leveraged into a character customization system, we head to Frankfurt for a studio update, and a special installment of Ship Shape dives into the Anvil Hurricane. The 3Lateral presentation can be seen here: https://www.twitch.tv/videos/125625961?t=06h56m22s
Lead Technical Designer Kirk Tome joins Sandi Gardiner on this week’s episode to share a detailed look on level design. Studio Director & Global Head of Production Erin Roberts reports on the UK’s progress in this week’s studio update.
Sandi Gardiner and Forrest Stephan share how Mega Map improves playability in Star Citizen, while Eric Davis stops by with the Los Angeles studio update.
In this week’s episode, hosts Eric Kieron Davis and Steve Bender check in with Germany for their studio update and share part two of the Drake Buccaneer Ship Pipeline.
Chris Roberts and Eric Kieron Davis share the recent Drake Interplanetary controversy. Learn about the upcoming planetary outposts and hear the latest from the Austin and Turbulent offices.
Sandi Gardiner and Forrest Stephan share the UK studio update and a look at the Aegis Javelin.
Chris Roberts and Sandi Gardiner are all about the Banu. Also, the Los Angeles studio shares their update.
Chris Roberts and Sandi Gardiner share the Frankfurt studio update. Also, get some insight on the department responsible for assuring the quality of Star Citizen.
Chris Roberts and Sandi Gardiner share the Austin and Turbulent studio updates. They also share a look at Dev Ops, who make Star Citizen function.
Hosts Eric Kieron Davis and Kirk Tome share a look at player interaction and get an update from the Manchester studio.
Sandi Gardiner and Forrest Stephan preview the Aegis Eclipse and share an in-depth look at game lighting. The Los Angeles studio checks in with their monthly update.
Sean Tracy and Josh Herman host this week’s Around the Verse, which features an update from our German office and a Ship Shape segment focused on the Aegis Eclipse.
Learn how the implementation of Item 2.0 will affect your ship. Sandi Gardiner and Eric Kieron Davis host this week’s episode, which also features studio updates from Austin and Turbulent.
Chris Roberts and Sandi Gardiner host today's episode, which features a UK studio update and part two of our feature on how Item 2.0 affects ships.
Chris and Erin Roberts host this week’s episode, which focuses on how serialized variables make networking a game of this size and scope possible. Plus, Los Angeles provides a studio update.
Chris Roberts and Eric Kieron Davis host this week’s episode, which features a studio update from Frankfurt, a Ship Shape focused on the Nox and a deep dive into how we’re creating entire solar systems.
Chris Roberts and Sandi Gardiner host this week’s episode, which features an update from Austin and Turbulent. Plus, it explores some of the cool ship effects, like engine trails, being worked on by our VFX team.
Chris Roberts and Sandi Gardiner host this week’s episode, which explores how we craft our procedural moons. Plus, there’s an extensive update from our F42 offices in the UK.
Derelict ships are the star of this week’s episode. Learn all about how we’re designing a diverse set of shipwrecks. Sandi Gardiner and Chris Smith host the show, while Eric Kieron Davis provides an update from our LA studio.
Sandi Gardiner and Will Weissbaum host this week’s episode, which focuses on kiosks and commodities coming in 3.0 and beyond. Plus, Brian Chambers provides an update from F42 Frankfurt.
Chris Roberts and Sandi Gardiner host this episode, which features a look at the Tumbril Cyclone and an exploration of the tech needed to get one ship to persist in another ship’s hangar. Plus, Austin and Turbulent provide updates.
Chris Roberts and Sandi Gardiner host this week’s episode featuring a segment on the tech behind rendering holograms and comms in real time.
Chris Roberts and Sandi Gardiner host this episode, which explores the mobiGlas. Plus, we debut “Burndown,” a segment featuring various bugs and blockers affecting 3.0.
Surface outposts are the focus of this week’s episode, as we explore all the details that go into crafting a memorable destination. Plus, hosts Sandi Gardiner and Forrest Stephan bring you another installment of “Burndown.”
Around the Verse is on hiatus this week while we’re at Gamescom, but we still have a “Burndown” tracking our work on 3.0. Get updates on bugs currently affecting animations, retractable landing gear and more.
Sandi Gardiner and Steve Bender host this week’s episode, which features another installment of “Burndown” and an exclusive look behind the scenes at Gamescom.
Be sure to catch your breath before checking out this episode. Sandi Gardiner and Jeremiah Lee host and bring you an in-depth look at the new stamina system as well as another installment of “Burndown.”
Sandi Gardiner and Josh Herman host this week’s episode of Around the Verse. This episode explores the upcoming mission system and includes another installment of “Burndown."
Chris Roberts and Sandi Gardiner take a look at the upcoming Air Traffic Controller system and bring you another installment of “Burndown.”
Chris Roberts and Sandi Gardiner host this week’s episode. It features a deep dive into the usables system and another episode of “Burndown.”
Chris Roberts and Sandi Gardiner host an episode focused on the improvements made to manned turrets and featuring another installment of “Burndown.”
Chris Roberts and Sandi Gardiner host an episode that dives into the enhancements coming to cockpits. Plus, catch the first “Burndown” since the Evocati got there hands on 3.0.
Sandi Gardiner and Forrest Stephan host an episode focused on improvements coming to legacy armor. Plus, watch what bugs were dealt with in this week’s “Burndown.”
Sandy Gardiner and Forrest Stephan host this week’s episode. Catch the second part of our feature on legacy armor and see what issues developers dealt with during this week’s “Burndown.”
Sandi Gardiner and Sean Tracy host this week’s episode that features a look behind-the-scenes at CitizenCon and another installment of “Burndown.”
Chris Roberts and Sandi Gardiner host an episode featuring a look at the quantum travel system and another installment of “Burndown.”
See what it took to get our procedural city tech ready for CitizenCon. Chris Roberts and Sandi Gardiner host this episode, which also includes another installment of “Burndown.”
Chris Roberts and Sandi Gardiner host this week’s episode, which features another installment of “Burndown.”
Chris Roberts and Sandi Gardiner host today’s episode focused on Anvil Aerospace. We introduce you to their new concept ship, the Hawk, and provide updates on a number of ships currently in the Anvil pipeline.
Chris Roberts and Sandi Gardiner host today’s episode focused on Aegis Dynamics. An old friend introduces you to their new concept ship, the Hammerhead, and we provide updates on a number of ships currently in the Aegis pipeline.
Chris Roberts and Sandi Gardiner host today’s episode. It’s focused on alien ships and ground vehicles, and features updates on the Banu Merchantman and Tumbril Cyclone.
Chris Roberts and Sandi Gardiner host today’s episode focused on Origin Jumpworks and featuring an update on the sleek and stylish 600i.
Chris Roberts and Sandi Gardiner host today’s episode focused on Consolidated Outland. It features updates on the Pioneer and Mustang as well as information about how UEE Land Claim Licenses will work.
Chris Roberts and Sandi Gardiner host today’s episode focused on RSI and featuring an update on the Constellation Phoenix and Orion Mining Platform.
Chris Roberts and Sandi Gardiner host today’s episode focused on MISC and featuring an update on the Prospector and Hull C.
Chris Roberts and Sandi Gardiner host today’s episode focused on Drake Interplanetary and featuring an update on the Cutlass Black.
The Star Citizen team explores recent advances in Gravlev technology that will be used extensively by players when exploring terrestrial surfaces in Alpha 3.0.
Sandi Gardiner and Steve Bender host this week’s episode, taking a look at the physics and control systems being implemented for atmospheric flight. Plus, another installment of “Burndown” keeps you up to date on the development process.
Lieutenant Commander Steve “Old Man” Colton, played by Mark Hamill, meets his new Wingman in this clip, highlighting the unique player-character interactions integral to the upcoming Star Citizen single-player campaign, Squadron 42.
Game Director Chris Roberts and Sandi Gardner host our annual Holiday Special, with a special look at Pre-Alpha WIP Gameplay from the upcoming Squadron 42, the single-player experience set in the Star Citizen universe.
Watch the standalone Squadron 42 Vertical Slice Gameplay Demo showcasing Navy life aboard an Idris frigate and a rescue mission in an abandoned moon outpost.
Watch the standalone Squadron 42 Vertical Slice Gameplay Demo with commentary from Game Director Chris Roberts, Technical Director of Content Sean Tracy, and Lead Writer Dave Haddock.
From Alpha 2.6 to Alpha 3.0, Star Citizen has seen a lot of changes throughout 2017. Join Chris Roberts, Sandi Gardiner and the rest of the team as they take a look at highlights from the year that was in this retrospective.
The first Around the Verse of the new year gives us an inside look at the new RSI website, redesigned by our team at Turbulent. See an exclusive preview here before the site goes live later this month.
Sandi and Chris host this week's episode, featuring a studio update from our team in Austin, with an in-depth look at the Star Citizen publishing process.
Chris Roberts is joined by Sean Tracy in this week’s episode, featuring 2018’s first installment of Ship Shape. Find out where ship ideas come from, meet the teams responsible for designing and developing them, and gear up for some high-speed thrills with the MISC Razor.
This week, we present our latest Squadron 42 feature. Take an in-depth look at the foreboding, mysterious Coil, and the design challenges our devs had to overcome while bringing this distinctive setting to life in the game.
This week, we head to Foundry 42 in Frankfurt, Germany for our Monthly in-depth Studio Update.
This week, Dave Haddock joins Chris Roberts for February's Star Citizen project update and a look at balancing weapons for the in-game combat experience. Remember, you can keep up with Star Citizen's development via the live Roadmap.
In this week’s episode, February’s installment of Ship Shape gives us a look at Anvil’s mighty pathfinder, the Terrapin, and unveils the first concept ship of 2018.
This week's episode features our monthly Squadron 42 project update. Get the latest on what the devs have been up to and take a look at the complex AI systems being implemented in the game, using the massive crew of the Idris frigate as an example.
This week, Sandi Gardiner and Dave Haddock check in with Los Angeles Studio Director Eric Kieron Davis to get the scoop on what's been going down in LA since last we checked in.
On a very special episode, Sandi Gardiner and Sean Tracy welcome a live studio audience to the ATV set for the first time ever. Our guests are treated to this month's Star Citizen Project Update, an in-depth look into the ongoing optimization process, and a few choice "jokes".
CENTENNIAL: PART I. ATV turns 100! Go behind the scenes with work on the female avatar, take a tour of the new LA studio, and chat with the team building the upcoming Drake Caterpillar. 01:15 - Intro 02:53 - NFATV 08:46 - ATV BTS: Female Character 11:19 - LA Tour 19:28 - Ship Shape: Caterpillar 21:36 - MVP with Tyler Witkin
CENTENNIAL: PART II. ATV turns 100! We tour the Foundry 42 UK offices, get an update on 2.5, Bengal Carrier and the GrimHex pirate station in News From Around the Verse, and check in on updates to the Bengal Carrier in Ship Shape. 00:48 - Intro 03:00 - F42 Manchester Office Tour 15:11 - NFATV 26:08 - Ship Shape: Bengal Carrier 30:39 - MVP with Tyler Witkin
CENTENNIAL: PART III. ATV turns 100! This week emanates from the Austin studio. Tour the office as we check in with Tony Z and crew to see what's going on this month. Also: the world-premiere of the Ballad of Big Bennys. 00:48 - Intro 10:11 - Studio Report 28:38 - WWoSC: The Ballad of Big Bennys 34:08 - MVP with Tyler Witkin
CENTENNIAL: PART IV. ATV turns 100! This week emanates from our Frankfurt studio. Tour the office, check out the Studio Report and go behind-the-scenes on the continuing development of GrimHex Station. 00:44 - Intro 04:09 - Studio Tour 11:24 - Studio Report 17:37 - MVP with Tyler Witkins 18:07 - Behind The Scenes: Grimhex