The mysterious Professor Baffles is making money and valuable objects disappear- until the Super Friends unravel his puzzle and stop him. The professor has embarked on a crusade to destroy all literature, art and music with a chemical that he has developed. His two accomplices use Professor Baffles' crusade to extort money from the United States government.
Professor Goodfellow invents the G.E.E.C. (Goodfellow's Effort-Eliminating Computer), which is capable of running everything in the world, freeing people from all physical labor, brainwork and responsibility. When it begins to malfunction, the Super Friends have to convince him that it's not natural for people to be inactive all the time. It takes all the combined efforts of the Super Friends to repair the computer and return the world to its normal state.
Glaciers are melting, gigantic whirlpools are forming, and there are icebergs in the South Pacific. When the Super Friends chart these drastic changes in the weather, a pattern soon begins to emerge. They discover that scientist Dr. Thinkwik hopes to shift the Gulf Stream from its regular position to warm his Arctic country, Glacia, but the Super Friends stop him and help him find another way.
A marine scientist fights pollution by creating natural disasters to force three industrialists to stop polluting. The nation's three leading industrialists receive a warning from a computerized albatross: "Listen to the voice of Dr. Pelagian, you have one hour to stop pollution of the seas before the sea strikes back!" The Super Friends must get the stubborn industrialists to meet with Dr. Pelagian before his tactics endanger the country.
Dr. Shamon is using a giant magnetic "U," a laser gun, to draw a solid gold meteorite to the Earth. However, he's unaware of the fact that his "sky-mining" technique has reelased some exotic gases from the space cloud, which, when united with the oxygen in Earth's atmosphere, form a green mist and a red mist. The green mist causes animals and plants to grow many times their normal size, while the red mists causes animals and plants to shrink.
An alien from the plant Solar Terrarium moves the Earth out of its orbit and closer to the sun so his people can move from their own freezing planet. However, this causes destructive heat waves. The Super Friends are told by the government's leading scientist that a strange new wave of magnetism is drawing the Earth from its orbit toward the sun. They must discover what's causing the increased magnetic pull and stop it. The alien is stopped by the Super Friends and guest hero The Flash.
A misguided scientist uses androids to try to sabotage the space program, but the Super Friends stop him. As the Super Friends watch the launch of Apollo 20, neither they nor the government know that the astronauts aboard have been replaced by androids. Apollo 20 crashes to Earth. Dr. Rebos threatens to sabotage the manned launch to Mars unless the government calls a complete halt to its space program.
A family of aliens from the planet Balunia leave their polluted planet for a home on Earth. After their flying saucer lands, the balloon people are befriended by the Super Friends. However, the news reports of these unusual guests prompt ambitious scholar Noah Tall to devise a plan to capture the balloon people. When they're kidnapped, the Super Friends must rescue them.
King Plasto steals raw plastic powder to create Frerp, a special plastic which he uses to confound the Super Friends. The king has been intercepting every shipment of the powder on its way to the government space research station because he intends to use the raw powder for his own means. The Super Friends set out to end his reign of terror.
A pair of scientists, believing that gold is the root of all evil, set out to destroy it with a blue beam until the Super Friends stop them. A blue ray emitting an ultra-beam has been extracting tiny electrical particles called quarks, turning all the gold remaining in the earth into a useless residual metal. The Super Friends tour various mining regions hoping to find an answer to this phenomenon when they see the mysterious blue jet and the ultra-beam.
A strange UFO penetrates Earth's air space. Along its flight path, it has managed to "pull up" and carry along a number of objects. Col. Wilcox explains to the Super Friends that the UFO snatched up a total of 14,000 tons. Superman soon learns that his old arch-enemy Raven is behind these strange occurrences. The evil scientist Raven has escaped from prison to take revenge.
Important research projects have been closed down, and the Super Friends are called in to find and restore disappearing air conditioning units. The Super Friends' mission leads then into a strange new subterranean world discovered by a pair of spelunkers. They are forced to fight the creatures of that world, animated trees and rocks.
Using his micro-wave reducer, mad Dr. Hiram Gulliver shrinks all adults- including the Superfriends- to two inches tall to help the population problem (by saving resources)... and also to rule over them (he will remain full-sized to watch over the mini population of the world). The Green Arrow joins the Superfriends to stop him and to return things to normal.
Eccentric, ingenious scientist Dr. Laban has stolen the largest diamonds in the world to power his "planet splitter," a device capable of splitting a planet in half, intending to tow half of it to Earth as a second moon. While the Super Friends guard the remaining diamonds in the world, Wendy and Marvin follow Dr. Laban to his secret laboratory, where Laban tells him of his plan.
A strange spacecraft has been forced to land on Earth after a meteor hit the fuel tank of the craft. In an attempt to return from the planet Sagittarius, the craft begins gathering silicon from sea water to fuel the ship. Aliens from the water planet steal the silicon from Earth's oceans, upsetting the ecological balance and creating a red tide and famine among ocean creatures. The Super Friends stop them and help them find a new source of silicon.
Dr. Cranum uses his brain machine to become a futuristic menace. Two boys joyride in an airplane. Rock creatures threaten civilization. A supertanker captain becomes reckless.
A group of four hooded criminals attack the oil industry in an effort to slow down the depletion of fuel supplies and to start using alternative energy sources. The Wonder Twins help save a bus of schoolchildren from an escaped tiger and teach a lesson about jumping to conclusions. After Dictor's motion to take over all worlds by turning everyone old is voted down, he stages a coup. The Super Friends come to the aid of the disposed leader who had escaped to Earth with the last remaining source of chronium which is needed to create a second time medallion. Wonder Woman and Apache Chief go to India to retrieve venom antidotes but the source is a giant cobra. Wonder Woman teaches not to put foreign objects in one's mouth. Aquaman teaches how to make a sun rattler. Superman teaches that smoking does not make kids look grown-up.
An aquatic alien force is threatening Earth, A girl is kidnapped while hitchhiking, an Earth city is shrunken and abducted by aliens, a space shuttle's botched docking with a space station disastrously cripples their power systems.
In an effort to make everyone too afraid to commit crimes and start wars, Dr. Fright releases fear gas from a blimp over Metropolis. Batman & Robin rescue a skateboarder. The Wonder Twins rescue drag-racing teens from a hill's edge. A radioactive meteorite at Big Cypress Swamp creates plant creatures which turn people-and some chickens-into zombie plant creatures themselves. Rima, Batman & Robin chase two escaped convicts out on community service duty who had stolen a truck with dynamite in it. The heroes try to reach them before the heat from the forest fire can ignite it while the escapees rescue a trapped family from the fire. Wonder Woman shows a girl how to make a homemade yo-yo. Superman shows how to treat first-degree burns.
Dr. Droid's creation of a robot with the brainwaves of a mouse runs amuck in Wheatville. The Wonder Twins try to save two vandals who trash a print shop at Midland High School and then get in trouble in a faulty elevator. The Super Friends are forced to fight each other in a coliseum after they search for the captured Aquaman in an underwater kingdom. An experimental energy mass takes over the controls of a runaway train. Wonder Woman teaches the need for an emergency list while Batman & Robin teach about the dangers of electric wires and sockets.
In an attempt to control crime in an undersea society, the council replaces Garth 1 with the ruthless Enforcer as leader who then refuses to relinquish control. The Super Friends assist the deposed leader as he flees his home with soldiers in pursuit. The Wonder Twins try to save two teenagers who face a shark after their boat overturns and teach a lesson on boasting. The Super Friends try to turn time back to undo the damage done when a scientist uses a time tunnel and evolution changing device to change history by letting primitives rule over modern humans. Aquaman and Green Lantern fly to South Africa to try to save diamond miners trapped in a cave in. Superman teaches bicycle safety and the importance of a healthy breakfast. Wonder Woman teaches how to stand a glass of water on a playing card in the "Magic" segment.
Nemus steals an untested underwater mining device which could lead to unknown consequences. The Wonder Twins come to the rescue of a new Bear Club member who's initiation includes taking a photo of a bear at Lonesome Pine Cave. The Super Friends try to stop an attack by the Arthropods who had been banished for crimes on their home planet. Wonder Woman and Rima try to save three geologists who are sentenced to death for disturbing the sacred burial grounds of natives. Wonder Woman teaches how to use a crosswalk. Aquaman teaches a coin vanishing magic trick. Superman teaches that saying no to drugs is the right decision.
In order to solve the world's food shortage, Dr. Pisces engineers a giant squid whose ink enlarges other sea creatures but soon events spiral out of control. A dispute over a parking spot leads to a game of chicken between two teens in motorboats. Manta unleashes a water beast in an attempt to control the world's maritime commerce. Superman and Samurai attempt to save mistrusting aliens whom have crash landed inside a volcano. Batman & Robin teach the dangers of showing off. Superman teaches a scissors sorcery magic trick, Wonder Woman teaches the importance of vision loss.
Superman and Wonder Women track down Newton Domehead who plans to transfer the world's greatest monuments and people into photographs for future preservation. The Wonder Twins help a crippled boy when a friend's van falls off a cliff and the crippled boy is the only one who can get help. Medulla and her Mind Maidens activate a will booster machine for mind control over all women who then shoot energy rays to transport the men to Medulla's lair who then stores them onto computer tape. Apache Chief, Batman and Robin try to save scientists on an arctic expedition from a 40 foot abominable snowman. Aquaman teaches that hitchhiking is dangerous. Wonder Woman teaches how to make a spinning pencil top. Batman & Robin teach the dangers of drinking and driving.
A professor develops a potion which she believes will give her increased physical strength but it transforms her into a 50 foot woman. A cheating cross country runner struggles with the decision of helping the Wonder Twins with the location of lost Boy Scouts and by doing so, revealing that he cheated in the 10 mile race. The Super Friends defend against an alien space probe that collects mechanical and human specimens. Aquaman and Samurai come to the aid of African villagers trapped by a swarm of killer bees. Aquaman teaches how to treat a drowning victim. Batman & Robin teach how to make a two-way phone. Aquaman teaches the importance of cleaning a wound.
Batman, Robin, and Wonder Woman have their hands full when they rescue Professor Zarkov from the mysterious mutants from outer space. Batman, Robin, and Black Vulcan have their hands full while they try to stop a massive rat infestation.
Superman, Batman and Robin have their hands full when they deal with Dr. Xra and her half-human half-animal man beasts. Superman and Flash must rescue passengers on a stranded aircraft from the Tibetan Raiders.
First, Aquaman and Superman must act quickly when a villain transforms the world's oceans into a "Frozen Peril." Then, the Wonder Twins aid a girl who's the victim of a "Dangerous Prank." Next, the Super Friends race to stop an unscrupulous professor before he gains control over "The Mummy of Nazca." Finally, Wonder Woman and Atom attempt a "Cable Car Rescue."
A swamp creature steals the plans for a new engine. A pair of runaways get in trouble. A vengeful scientist tries to get a planet to collide with Earth. A reckless scientist traps himself 2000 years in the future.
Aquaman, Batman and Robin team to stop a pirate who fancies himself "The Protector" of the seas. Next, the Wonder Twins rescue two "Stowaways" when the yachtsman piloting the craft is knocked unconscious. Then, the remaining Super Friends must combat "The Ghost" who's turned Wonder Woman and Superman into spirits. Lastly, when a sacred white elephant goes on a "Rampage" in India, Superman and Green Lantern must learn the cause of the beast's destructive behavior.
From the edge of the Milky Way, a winged creature named Rokan speeds toward Earth. Superman confronts the beast and realizes it’s Rokan, a beast from Krypton which was thought to be extinct and since Rokan is from Krypton she has the exact same powers as Superman. Escaping, the creature wreaks Havoc on Earth. The Super Friends attempt stop to stop Rokan by chasing her and her babies away with Kryptonite.
Lex Luthor forms a criminal gang called "The Legion of Doom" and uses a dream-machine to make the Super Friends commit crimes. When the Super Friends are forced to turn themselves into police headquarters, the guards reveal themselves to be Bizarro and Cheetah who send the Super Friends to the sun while the Legion of Doom uses the Super Friends' own Justice League satellite with Luthor's mutation device to turn women into Cheetah clones and men into Bizarro clones and commit profitable robberies. The Super Friends return to Earth to reverse the damage done and retake The Hall of Justice.
Captain Cold enlists the Fearians of Venus to help the Legion of Doom conquer Earth. They demand a climate like their own, so Captain Cold freezes the planet. When the Flash reverses it, rising steam heats the world. Black Manta burns an island, and Aquaman’s tidal wave spreads water and plant growth. Sinestro hurls comets, and Green Lantern shifts Earth’s orbit, raising temperatures further. With conditions set, the Fearians prepare to remake Earth into Venus II.
While sailing with Captain Pierre Marcel, the Wonder Twins and Gleek get sucked in a whirlpool. After receiving a distress call from the Wonder Twins, the rest of the Super Friends search for the twins only to get pulled in the whirlpool themselves. They emerge in a Wonder Land that is below the Earth’s crust. The Super Friends must now search for the Wonder Twins and rescue them
Brainiac uses a cloaking device to make the Earth look like it disappeared and when Hawkman, Wonder Woman and Black Vulcan are in space trying to find it, Toyman sends a phony distress message that leads them to his sinister black hole planet of toy traps while The Riddler uses his super-riddles to lead the other Super Friends on a wild goose-chase that sends them to their doom. However, the efforts of Superman and Green Lantern foil their attempt and save Hawkman, Black Vulcan and Wonder Woman.
Three space pirate ships led by Captain Sinbad arrive on Earth and plunder treasures in South America. After a Justice League alert, Superman and Wonder Woman confront them, but Sinbad escapes by hurling buildings aside. During a second clash, Wonder Woman is stunned and captured. At the Hall of Justice, Zan and Jana attempt a rescue but are enslaved alongside a mind controlled Wonder Woman. Disguised as Clark Kent, Superman infiltrates the pirate ship to save them.
Gorilla Grodd invents a time conveyor to allow anyone to travel through time. Black Manta and Giganta trap Aquaman and Apache Chief in 70,000,000 B.C and rob South Africa's diamond mines, Sinestro and Captain Cold trap Green Lantern and Samurai in 500 A.D and rob King Arthur while Grodd and Solomon Grundy trap Batman and Robin in Ancient Rome and rob Caesar, the emperor. The Legion of Doom learn a hard lesson in underestimating the Super Friends when they are foiled once more.
A fleet from deep space heads to Earth, hypnotizing children and drawing them to Monument Valley, Arizona. After the Wonder Twins fall under control, the Super Friends respond to a Justice League alert. Batman and Robin guard the children while Superman and Wonder Woman stop a destructive UFO, but are carried into the Anti Matter Universe. The Twins escape, and the team races to Planet Nofan to free the children from an evil genius and bring them home.
Batman, Robin, Wonder Woman, and Green Lantern guard liquid light at the Astro Chemical Research Plant. Cheetah steals the Lasso of Truth, Brainiac takes Green Lantern’s ring, and Scarecrow grabs the utility belts. The villains stage a kangaroo trial at the Hall of Doom, using the stolen gear as false evidence. Brainiac forces the heroes to battle android doubles, and they must outwit their own weapons to escape before it is too late.
After a century of sleep, Dracula awakens in the Transylvanian Alps and spreads a glowing powder that turns people into vampires. Batman and Robin are captured at his castle, and Wonder Woman and Aquaman battle swarms of victims. In Vienna, Superman confronts Dracula and is transformed. As the plague spreads, the remaining heroes regroup in Switzerland and seek a rare South American bat in the Andes whose cave gases may cure the curse and stop Dracula.
Solomon Grundy convinces the Legion of Doom to find a "Monolith of Evil" which gave him his powers. But when four of the Legion's members can't retrieve it, The Riddler tricks the Super Friends into fetching it for them. However, Riddler is in for a surprise when the Super Friends learn the truth of the Monolith's powers and use it to put The Riddler and the rest of the Legion of Doom in their place - as the Monolith itself is not inherently evil, but acts upon the thoughts (evil or good) of whoever controls it.
An experimental satellite from Kennedy Space Center crashes, releasing deadly radiation. Soon Death Valley is overrun by giant desert beasts. While some heroes investigate the wreckage and battle mutated lizards and earthworms, Wonder Woman traces the source to the fallen satellite. Radiation transforms her, and later the Wonder Twins, into giant creatures. As earthworms threaten California’s coast, the Super Friends must stop the monsters and restore their teammates to normal.
Bizarro builds a giant ray that enlarges him, Sinestro, Toyman, and Captain Cold to 100 feet, allowing each to seize a continent. After being exiled to Saturn, the Super Friends escape and learn Bizarro overlooked a key detail. The Justice League computer reveals elements left behind that let Superman, Green Lantern, the Flash, and Batman use the same ray. Now giants themselves, the heroes battle their towering foes to save the world.
Three Kryptonian villains escape the Phantom Zone and expose Superman to Red Kryptonite, causing him to age rapidly. The other Super Friends are captured, and the Justice League computer determines that Blue Kryptonite may reverse the effect. Though deadly to Bizarro, it could save Superman. He pilots the Supermobile to the remains of Krypton to retrieve it, then uses a stolen ray device to send the villains back to the Phantom Zone.
Lex Luthor uncovers the origins of Superman, Wonder Woman, and Green Lantern and sends the Legion of Doom back in time to erase them. Cheetah replaces Wonder Woman, Luthor steals Green Lantern’s identity, and baby Kal El’s rocket is diverted from Earth. After several teammates are captured, Batman discovers evidence of the altered timeline. Using the Justice League computer, the heroes travel back, undo Luthor’s tampering, and restore their friends.
In this story the Super Friends have to stop an energy draining monster which exists on computer tape and can appear anywhere at anytime. Wonder Woman and Superman, during one scene, go undercover as a science expert and Clark Kent, in an attempt to learn how the energy creature can be destroyed. One of the scientists working in the lab turns out to be the culprit responsible for unleashing the energy creature. The story borrows heavily from the national headlines of the time during the concerns of a looming energy crisis.
Gorilla Grodd, in an attempt to take over Gorilla City (a society of super-intelligent apes) with mind-altering vapors is banished as he was before for attempting to overthrow King Solovar. He uses Brainiac's brain-wave amplifier to control anyone in a 100-mile radius and takes over Gorilla City. Solovar, king of Gorilla City, escapes and asks the Super Friends for their aid in stopping Grodd.
The Super Friends face Torhana, a conqueror freezing everything in his path to punish the surface world. Traveling by ship, he and his crew freeze oceans, continents, and people. Aquaman uses his telepathy to summon swordfish, freeing himself from the ice and returning to Atlantis. Although Torhana seems in control, the heroes regroup and devise a clever plan to melt the planet’s ice. This episode uniquely features Aquaman at his traditional comic book base, the undersea city of Atlantis.
The Legion of Doom makes a deal with a swamp sorceress and her demon: an equal exchange of good and evil power. They capture the Super Friends as the source of good and put them to sleep in coffins. Greedy for more power, the Legion imprisons the demon, who escapes and summons zombies to attack. Forced to free the heroes, the sorceress advises defeating the zombies, but then reveals she and the demon are the same being, balancing the power herself.
While in space, Batman and Superman are possessed by brain creatures, who soon control Wonder Woman, Robin, and Aquaman. Under their influence, Superman hurls asteroids at Earth, causing fissures, fires, and floods. Wonder Woman overcomes the mind control, and with a magnetic cloud, the creatures are expelled from all the heroes. She then devises a plan to send an electrical current through Earth, forcing the brain creatures to flee and freeing Superman, Batman, and Aquaman.
Under a ruse that The Legion of Doom has changed from evil to good, they travel far into the year 3984 to finally conquer the earth. With the Riddler leaving cryptic clues easily broken by Batman, the Super Friends learn in a further century about their takeover and go to 3984 to foil them.
A crooked space circus proprietor, Zarnum, uses a device to turn protected animals that have been illegally captured into beasts to boost attendance at his space circus. Sensing that the Super Friends are onto his scheme he uses the device to change Wonder Woman, Aquaman, and the Wonder Twins into space creatures. It's up to the rest of the Super Friends to track down the elusive space circus, rescue the captive Super Friends, and bring an end to the poaching that's been taking place.
Wonder Woman, Aquaman, Black Manta, Cheetah, Scarecrow, Riddler, Batman, Apache Chief, Bizarro and Superman are sent to another universe to engage in a series of contests where the losers will be eliminated while the other Super Friends and Legion of Doom search for their missing colleagues.
Batman and Robin travel to the planet Texarkana after a distress alert reports the villain Capricorn Kid terrorizing locals. After defeating and imprisoning him, the Kid vows revenge and returns to Earth with his gang, breaking into the Hall of Justice. They trap each Super Friend in dangerous situations, forcing Batman and Robin to rescue them against the clock. The story culminates in an old-fashioned shootout between Batman and the Capricorn Kid.
Toyman develops a device that can project anyone into the pages of a storybook. He forces Hawkman to chase him into Jack and the Beanstalk, Cheetah forces Wonder Woman to chase her into Alice in Wonderland and Brainiac forces Superman to chase him into Gulliver's Travels and the three villains trap the three Super Friends in the three treacherous fairy tales.
The Super Friends engage in a space battle when Wonder Woman receives a telepathic message from Aphrodite to help save a planet. Hera, envious of Aphrodite’s praise for mortals, convinces Zeus to test the heroes against mythological demons. Batman and Robin face a Sphinx, Aquaman guards the golden fleece, Superman fights a minotaur, and Wonder Woman battles Medusa. The Wonder Twins turn to stone after seeing Medusa, but Gleek helps free them. By the end, the Super Friends prove worthy of Aphrodite’s praise.
The Legion of Doom deserts Sinestro, Black Manta and Cheetah after a failed mission and the three villains decide to kill the Legion of Doom for betrayal. Until the Super Friends find out this is just a ploy to get them distracted.
Aquaman is exposed to a radioactive substance that turns him into a prehistoric sea creature from which he evolved. In order to cure him, Superman and Wonder Woman, inside the Super Mobile, are shrunk down to microscopic size and sent within the creature's veins to attempt to give it another dose of radiation in the hopes that it will reverse the effects of the radiation and return Aquaman to normal. In the meantime the rest of the Super Friends have to do whatever they can to limit the creature's destructive nature all over the city.
The Legion of Doom unearths a crystal called "Noxium", created by one time member Dr. Natas. The Crystal can kill all of the Super Friends using emulations of their weakness such as Kryptonite, Yellow Power or lethal energy only to find out too late they were in hiding and had really killed off their clones.
The Super Friends are visited by Mr. Mxyzptlk who comes complete with a script for a movie that he wants the Super Friends to star in. The imp uses his 5th dimensional mind control to cause the Super Friends to act out the script...but Superman is not affected by the mind control but he nonetheless goes along with everything in an elaborate plot to trick Mxyzptlk into saying his last name backwards. In one scene a zombie Lois Lane shows up in a wedding dress wearing a kryptonite wedding ring.
Earth lies in ruins with no life as three aliens investigate the Hall of Justice and Justice League records. A computer malfunction leads them to the Hall of Doom, where they discover Lex Luthor and the Legion of Doom accidentally caused Earth’s destruction while trying to destroy the Super Friends with a solar flare. The aliens reverse the damage and prevent future destruction by placing the Moon in the flare’s path, leaving both Luthor and the heroes baffled.
Kareem Azaar is a ruthless thief on the Planet Zaghdad who has stolen the Magic Lamp of Olam, which contains the power of an evil genie. Kareem uses the Genie's power to take over the planet and banish the Sultan into the world of the Genie's lamp. When the Super Friends arrive to do battle, Superman and the Wonder Twins wind up in the lamp leaving the other heroes to take on Kareem's forces.
Lex Luthor uses a reverse camera projector to disguise himself and his assistant Orville Gump as Super Friends in a plot to destroy them. He teams with fire demons from the sun, who help capture the heroes and place them in deadly traps. The demons turn the sun red, stripping Superman of his powers. When they betray Luthor, he frees the heroes. Superman drives them back with the Super Mobile, restoring the sun and his powers. Luthor and Gump return to prison.
While protecting a prehistoric planet from a meteor, Superman ends up hit by the meteor's nuclear core, crash lands on the medieval planet of Camelon, and loses his memory. A bunch of rebels led by Logan take him in as their black knight in a plan to overthrow King Arthur 7. It's up to the Super Friends to help Superman remember and defeat the rebels.
What starts off as a camping trip for the Wonder Twins turns into a nightmarish adventure in Middle Earth when the Super Friends must battle a black magic sorcerer named Mal Havok who has taken over the troll kingdom. Mal Havoc uses his magic to turn the Super Friends into trolls. With their powers reduced, Batman and Wonder Woman accompany the troll king on a mission to free Middle Earth of the evil sorcerer.
In a parallel universe, the Super Friends are super villains. When Mount Vesuvius erupts in both worlds, Superman and his evil counterpart are blown into opposite worlds. While Superman has to fight his evil comrades and find a way back to his own world, his evil counterpart battles the real heroes and begins his plan to conquer the Earth.
The evil Captain Nimoy plots to use nuclear warhead missiles to sink continents below the sea where he plans to rule. Nimoy is aided by an android duplicate of Batman to help him out, but with Superman and Wonder Woman away on a space mission, the Super Friends are aided by Superman's tiny Kandorian friends from the bottle city of Kandor.
A tornado transports the Hall of Justice to Oz where Mister Mxyzptlk, who has once again escaped from the 5th Dimension, informs the Super Friends that they must find The Wizard to get home. Along the way they encounter the Wicked Witch of the Worst Kind in a gingerbread house who turns Superman into the Tin Man, Wonder Woman into the Cowardly Lion and Aquaman into the Scarecrow.
Apache Chief meets a race of aliens who inspired the legend of "Bigfoot". Superman rescues the Wonder Twins from "The Ice Demon". A disgruntled makeup artist transforms himself into "The Makeup Monster" and Batman and Flash stop him.
Superman, Batman, and Samurai get pulled into a black hole. The Earth is next./The Wonder Twins come to the aid of a car run off the road by a motorcycle gang./An American submarine is in danger. Black Vulcan and Aquaman answer the call.
While exploring Stonehenge, a group of archaeologists accidentally release "Yuna The Terrible" from her stone tomb. Next, "Rock 'N' Roll Space Bandits" render the Super Friends immobile with their strange, hypnotic music. Then, when Wonder Woman and Atom answer a distress call from a diabolical doctor's laboratory, they plunge into an "Elevator To Nowhere."
In "One Small Step From Mars," the Super Friends outwit three criminals who've escaped from a prison on the red planet. Then, the Wonder Twins search for two boys trapped in a "Haunted House." Lastly, Aquaman, Hawkman and Hawkgirl battle "The Incredible Crude Oil Monster."
Batman and Robin fight voodoo vampires in darkest Africa. Black Vulcan assists./Gleek wakes up the Wonder Twins. They are being invaded by Gleek-like space monkeys./Mxyzptlk is back with a magical typewriter.
The moon is like an egg. It cracks open and a moon-size creature emerges. Superman goes to battle it./In Metropolis, Wonder Twins and Gleek are attending the circus when the animals take over./The Riddler shows up in the Batcave.
First, the Super Friends must find a way to halt an unstoppable invasion of destructive "Termites From Venus." Then, Gleek and the Wonder Twins work quickly to save a pair of hang gliders, and an entire town, from a volcanic "Eruption." Finally, in "Return of the Atlantis," even the Super Friends need additional help when an underwater city rises to the surface and the inhabitants attack the nation's capitol.
When an evil computer takes control of Gotham City's electronic equipment, the Super Friends must find a way to stop "The Killer Machines." Next, a professor creates a "Garden of Doom" when he accidentally transforms ordinary tomatoes into huge, man-eating plants. Lastly, the Super Friends fight against the "Revenge of Bizarro" when Superman's old nemesis changes Batman and Robin into Bizarro versions of themselves.
First, the "Outlaws of Orion" imprison the Super Friends on a bogus charge. Then, the Wonder Twins are in danger when an evil genie offers them "Three Wishes." Lastly, the Super Friends battle a horde of giant insect led by "Scorpio."
The mischievous imp Mxyzpltk returns to star the Super Friends in "Mxyzpltk's Flick." Next, villainous Diamond Jack threatens a small mining town with a gigantic electronic cobra in "Sink Hole." Finally, El Dorado summons the Super Friends to help him battle an "Alien Mummy."
Superman is rendered helpless by "The Evil From Krypton." Next, "The Creature From The Dump" threatens Gotham City. Later, an eerie ray transforms airplanes into gigantic screeching birds in "The Aircraft Terror."
Aquaman teams with the Super Friends to defeat "The Lava Men." Then, Bizarro lures Superman to "Bizarroworld" in an attempt to drive him insane. Finally, Samurai and the Super Friends intervene when a 13th-century warlord escapes his own time to wreak havoc on present-day Japan in "The Warlord's Amulet."
First, the Super Friends fight "The Iron Cyclops" that threatens Metropolis. Next, a villainous artist paints creatures that come to life and do his evil bidding in "The Palette's Perils." Lastly, when the gigantic "Colossus" plays with the planets of the galaxy as if they were toys, Apache Chief devises a plan to stop him.
Keelhaul Kelly and his ghost pirate crew (Single appearance) Other Characters: Dr. Gibbs Paul Locations: Atlantic Ocean Cape of Good Hope The Scaraghosta Sea United States of America Metropolis Hall of Justice
Drawn into Mxyzptlk's dimension, Batman and Superman must find a way to escape in "Mxyzptlk's Revenge." Next, the Wonder Twins and Atom rescue a teen gang from a deadly ride on a condemned "Rollercoaster." Finally, Apache Chief helps the spirit of an Indian find his final resting place in "Once Upon A Poltergeist."
Batman and Superman are accidentally trapped in a time warp and sent to the bizarre "Warpland." Next, the Super Friends discover that "Two Gleeks Are Deadlier Than One" when an android Gleek invades the Hall of Justice. Lastly, Apache Chief stops an author who transformed into the monster he's writing about, "Bulgor The Behemoth.
When Superman accidentally returns to Krypton's past, he wrestles with the idea of saving the doomed planet in "The Krypton Syndrome." Then, the Wonder Twins thwart the impending "Invasion of the Space Dolls." Lastly, "Terror on the Titanic" occurs when a huge slime monster raises the legendary ship from the bottom of the sea.
"Return of the Phantoms": Three Phantom Zone villains travel back in time to destroy Superman as Superboy. "Bully for You": A young boy finds Batman's utility belt after he loses it and decides to use the belt to get even with a couple of bullies. Finally, "Superclones": Brainiac clones Aquaman and El Dorado creating two evil supervillains. The clones capture the real Aquaman and El Dorado and then commit crimes in an effort to ruin the good name of the Super Friends. The clones surrender to the authorities in order to be put on trial in efforts to get all the Super Friends out of the way. The real Aquaman and El Dorado must escape and reveal the truth of Brainiac's plan.