This week, Paul’s gone all viking on us, getting so, so enthusiastic about A Feast for Odin with this very in-depth review of a truly enormous game. Then again, wouldn’t you be at least a little bit excited? This is one of the biggest boxes we’ve seen in some time and, with hundreds of cardboard components, scores of wooden pieces and even a moose as a first player token, we really can’t blame him. Can it deliver joy and happiness proportional to its tremendous size? And how does it compare to its ancestors, other games by the same designer such as Agricola, Caverna and Patchwork? And why does Paul think Patchwork has a French accent? It’s been a strange week.