Bob and Dot fight to keep Megabyte from harnessing the power of a recently discovered, unusually large, "Tear". They nearly succeed, but a game unexpectedly drops down, enveloping them along with the tear, which has become a portal to the Supercomputer. Dot and Bob must defeat Megabyte inside the game, or he will escape through the stablized tear, infecting other systems and becoming more powerful.
An accident causes a magnet to drain Dot of energy and, according to Phong, the only way to save her is to feed her slow food from Al's on level 31. While in Al's, the sprites are caught in a medival fantasy game where Bob and the user are attempting to reach Dot, the damsel in distress. Or are they?
After Bob makes Dot late for an appointment, she and Bob get into a big argument. Seems Dot suddenly thinks Bob is too "random", and Bob thinks Dot is too straight-laced. Enzo and the other citizens of Mainframe try to trick the two into making up, but nothing seems to work. When Bob and Dot get trapped in a game cube, will that be enough of a crisis to get them to stop squabbling?
After Bob upstages him during a game, Enzo decides to get smarter in a hurry. The Read-Only Room at the Principle Office is too much like work for the young sprite, so he's tempted into tinkering with the system clock. Only instead of making himself twice as smart as everyone else in Mainframe, he accidentally makes everyone else half as smart! What's worse, he ends up trapped in a game cube with a bunch of his dumbed-down friends. Can Enzo best the user by himself and fix this mess?
Dot manages to convince a the binomes of one of Megabyte's sectors to entrust her with their PIDs, so she can register them with the Principal Office. But first she has to get them safely back to Mainframe, which proves harder than anticipated when the virals attack the meeting place. And if that wasn't enough, she keeps getting mysterious flashes of a reality where Megabyte has taken control of the system.
An un-aired special meant to be shown between seasons 1 and 2, giving viewers an inside look as to how ReBoot is created, along with it's humble beginnings. Tony Jay reprises his role as Megabyte to introduce the special, as well as another one of his attempted take-over plans!
Enzo is feeling alone since there are no sprites his age in Mainframe. Dot won't let him enter games with Bob and Frisket comes and goes has he pleases. So when a game cube drops on the Diner and he runs to a young female sprite named AndrAIa, he's all too quick to make friends with her. But there's something Enzo doesn't seem to realise about AndrAIa...
After getting stuck in a game, Matrix, the hardened and cynical warrior once known as Enzo, and AndrAIa have been wandering the net for a very long time, moving from system to system through the games, searching for a way back to Mainframe. This time they arrive in a barely functioning system, devastated by virals and constant lost games.
Looks like Bob and his fellow computer Sprites may have finally met their match. Supervirus Daemon is spreading her infection throughout the entire Net and edging ever closer to the City of Mainframe. Bob joins forces with old enemies in an attempt to foil her destruction of Mainframe and must reach into the past to find the answer.
Will the real Bob please step forward? There might not be a virus, but life's still interesting in Mainframe when a second Bob comes on the scene. No one knows which is which - including the two Bobs. With wedding preparations underway, Dot can't decide who to marry and turns to her friends for assistance. Meanwhile, an old enemy returns to the system and only one of the Sprites can save the Mainframe inhabitants.
Gavin Blair, the co-creator of ReBoot, gives a behind the scenes look about the creation of ReBoot and the stories around the voice actors, plot and the technology behind the series.
A short containing rare, never before aired footage of the original character animation models for the ReBoot series.
Scenes that are only available when playing through the PS1 game.