A complete novice has less than a month to get through the original Dark Souls. This is going to be tough.
We've arrived in Firelink Shrine, but IGN's Dark Souls noob quickly realises things aren't going to get easier. Are those skeletons.
Progress is happening. Today we bring it to a metal pig, a Knight of Berenike, and go pay a visit to some gargoyles. Ringing bells is hard
We're rung one bell, so we're descending into the lower Undead Burg to meet some thieves and old goat face himself, the Capra Demon.
Going deeper underground, avoiding butchers and blobs, rats and basilisks, and meeting the Gaping Dragon. Hello!
Toxic darts, dung pies, and fire-breathing dogs are just a few of the challenges facing us today.
Spiders. Why is it always spiders? We've got a second bell to ring and nothing is going to stand in our way.
Traps, snake men, and mimics - Sen's Fortress is not a very friendly place to a newcomer.
We've reached Gwyn's kingdom, and the sternest test to date: archers, bat demons, and of course, Ornstein and Smough.
If you go down to the woods today, you're sure of a big surprise.
We're heading deeper underground where things get a little spooky. Brace yourself.
Our Dark Souls 1 challenge continues. With one week to go, we reach the Duke's Archives, where Rory shows us what he thinks of public libraries.
We're so close to finishing, so we're heading deeper underground in search of another Lord Souls. It's getting hot in here...
We see Solaire one last time and Rory suddenly finds himself in his element... chaos!
The Catacombs are seriously difficult when you have no sense of direction whatsoever.
We're nearly at the end of our epic challenge, but there's just enough time to squeeze in some secrets.
We've finally reached the final boss in the original Dark Souls. This bit took hours. Watch us go hollow.
Getting into the Artorias of the Abyss DLC isn't easy. Crystal golems, the hydra, and a weird dog thing all stand in Finchy's way.
Even with a broken arm, Artorias is one of the biggest challenges we've ever faced.
We've seen a few dragons in Dark Souls but we were not prepared for Kalameet.
We enter the chasm of the abyss to face one of Dark Souls' toughest bosses.
We take our first steps into the cold and forlorn painted world, and attempt to burn the rot away.
We head down to the Corvian settlement, and well, it's just horrendous down there. They've really let the place go.
We reach the end of Ashes of Ariandel. All that's left is to fight the final boss.
Finchy returns, and is about to face his final challenge: The Ringed City.
Time to enter The Ringed City and for Finchy to say hello to some pygmies.
Finchy takes on Darkeater Midir. Get comfy, this is going to be a long one.
Finchy's journey comes to end, as he prods an egg and waddles into the end of all things.
After slogging our way through Dark Souls 1 and 3, we thought we were ready for Bloodborne. We were quite wrong.
We head deeper into Yharnam, into its sewers, and meet a rather angry man. Beasts all over the shop.
Finchy wanders into the burning remains of Yharnam's forgotten past, makes his first friend, and takes on the Blood-starved Beast.
We leave Cathedral Ward for a break in the country. Hold on to your eyeballs.
Finchy plunges deeper into the mysteries of Central Yharnam, discovering the terrible side-effects of blood ministration.
Time to leave behind Cathedral Ward and delve into an area forbidden by the church. Things are starting to get weird.
This shouldn't have been so difficult but we come up with an ingenious way of tackling this tricky boss.
Giant pigs and old women with melon ballers are the least of Finchy's problems in this episode.
We get invited to a mysterious castle, isolated from Yharnam, by a mysterious letter. What could go wrong?
Okay, we had a few drinks last night. Not going to lie. And now we're fighting a massive spider.
Things continue to get weird as Finchy finds himself adrift in the nightmare. Brilliant.
We enter the Blood Moon, and now there's aliens hanging off buildings and women ringing bells around every corner.
Onwards and upwards, as Finchy ventures into the areas the Healing Church wants to keep secret. Why? The Slurm Queen, of course.
Finchy's had too much blood so it's time to explore the DLC and meet some old (and grotesque) faces.
So the DLC is pretty hard. Something Finchy discovers as he takes on the Laurence for the first time.
This fight took around 12 hours, so enjoy watching three people on the verge of losing their sanity.
Finchy finally uncovers one of the Healing Church's dirty little secrets and learn the truth behind Gehrman's sordid doll.
We get in above our heads down in the fishy village and face one of the hardest bosses in the game.
We return to the Nightmare, face some giant spiders, and fight Micolash, who's very good at jogging.
We say hello to Mergo's Wet Nurse, Finchy swallows his three umbilical cords, and pays Gehrman a visit. It's time to end this dream.
Having struggled our way through the Resi Remake, we're finally taking on the Bakers.
We go exploring the mansion, searching for three dog heads, and Jack - well, Jack's back and won't leave us alone.
Marguerite's now chasing us around the old house. Now where are those bees coming from?
Marguerite just won't leave us alone, and we finally discover where these bees are coming from.
Time to meet the Baker's inventive and devious son, Lucas.
We meet Jack again - yes, again, make a tough decision, and get lost on a massive boat.
Time to end this. Let's go back to the house.
To celebrate the one-year anniversary of Prepare To Try, we thought we'd take on Ornstein and Smough (seeing as we lost the footage the first time round... ahem).
We play the terrifying and weird interactive teaser for the unreleased Silent Hills, and try to get the obscure hidden ending too.
Three idiot friends play the opening chapters of a very hard survival horror game. There's lots to contend with zombie-like creatures, monstrous chainsaw things, and doors.
Killing nazis in ultra hard mode is, unsurprisingly, really challenge... like we struggle to get out of a door. For a bit.
Hey, everyone. No new episode today – because, honestly, we're stuck. The DLC is really hard. But we do have a special unboxing of First 4 Figures insanely impressive Artorias statue.
A Kingsman needs composure, skill, and the ability to adapt under pressure. Do we have what it takes?
See how many of these Dark Souls bosses you can guess just from our reactions.
Here's every single death from our recent Dark Souls series, Prepare to Try. SPOILERS: there's a lot.
Watch us take on a Star Trek mission which is actually impossible to complete. Sounds about right for us...
We've got one shot to take down Hitman 2's first Elusive Target, Sean Bean.