This ACT combines the best ideas of both worlds, traditional mentalism and propless mentalism methods. "Brick Opener" a raport building opener which engages the whole audience in a fun game from their seats, "Postcard" a great example of how to reveal information that the participants are merely thinking, "Stegosaurus" a very believable mind reading false process, "ProMetheus" - a 'which hand' routine, and a finale "Unlock" - a participant is given an ordinary house key which he is able to bend at a 90-degree angle using nothing but his bare hands.