Our world has become increasingly accommodating towards the disabled. But videogames have not. Common disabilities such as color blindness and hearing loss can diminish player experiences, and muscular dystrophy can prevent gamers from using standard controllers. With all the resources that are directed towards playability and graphics, it seems reasonable to assume that games could easily devise options for differently-abled players, yet they often don't. So is it fair to say that videogames have an accessibility problem? What can be developers do to help?