We talk about indie games. A lot. But what qualifies as an indie game? Does it need to have scrappy DIY beginnings? Is the amount of funding important? How about the number of copies sold? Today's cornucopia of "indie games" and their wide-ranging success seems to indicate a golden age for game creators. But who truly deserves the "indie" moniker, should these diverse properties even be under that same label, or should we get rid of the term entirely?!