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The Details of The Witcher 3: Wild Hunt (Music, Combat, Gwent & More)

To make a game as detailed as The Witcher 3: Wild Hunt requires a team of people working on a broad range of systems. In our final video of this series we delve into music, combat design, AI, cinematic design, writing, performance capture, and of course, Gwent.

English
  • Originally Aired October 13, 2017
  • Runtime 26 minutes
  • Network YouTube
  • Notes Is a season finale
  • Created October 14, 2017 by
    Administrator admin
  • Modified April 8, 2022 by
    SpaceCowFour
Name Type Role
Danny O'Dwyer Director