Tumultuous development cycles have long plagued video games from conception to release. In some cases, the turmoil stems from poor management. Funding-related issues stifle progress on several occasions, as well. And projects that hop from one studio to another in a precarious game of hot potato rarely arrive at the finish line in a respectable state. But what of the titles whose protracted development rested on the back of one vision, fueled by previously well-managed teams with funding from publishers boasting an excess of wealth? The critically panned Too Human from Legacy of Kain and Eternal Darkness creator Silicon Knights fit perfectly into this strange stew of circumstance.