Capcom veterans Atsushi Inaba, Hideki Kamiya, and Shinji Mikami joined forces in 2007 to found PlatinumGames. The company developed an impressive stable of IP within a matter of years, operating out of Capcom’s backyard in Osaka, Japan, while producing critically acclaimed games such as Bayonetta and Vanquish for Sega. These titles and several others set a cadence for Platinum, mixing combo-based action with over-the-top visuals for incomparable interactive experiences. All the while, however, Hideki Kamiya had another idea brewing in the back of his mind, a concept that would finally give respect to the larger-than-life creatures he’d long adored.