Once the seventh console generation arrived, licensing agreements constituted the pillar upon which countless superhero video games materialized, many of them manifesting as movie and TV adaptations. From Batman and X-Men to Spider-Man and the Justice League, comic book enthusiasts had their fill of interactive heroes-in-tights shenanigans. Since few experiences featured original characters built from the ground up with interactivity in mind, Sly Cooper developer Sucker Punch Productions attempted to break new ground in the superhero space upon entering development on InFamous around 2006.