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Home / Series / Game Maker's Toolkit / Aired Order / Season 7 / Episode 2

How to Turn Movement into a Game Mechanic

I love games that make movement into a primary game mechanic. From the parkour thrills of Mirror's Edge to chaining moves in Mario Odyssey to dive-bombing in a wingsuit in Just Cause. How do developers come up with amazing movement systems? Let's find out.

English
  • Originally Aired February 26, 2021
  • Runtime 13 minutes
  • Production Code rlmVxrq-3Go
  • Network YouTube
  • Created February 26, 2021 by
    Administrator admin
  • Modified February 26, 2021 by
    Administrator admin