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Home / Series / Game Maker's Toolkit / Aired Order / Season 6 / Episode 10

How do Stealth Games Deal with Detection? | School of Stealth Part 3

Welcome back to the School of Stealth, a GMTK miniseries on how stealth games work. In episode three, it's time to tackle the biggest challenge of stealth game design: detection. In a genre that's all about staying hidden, what should designers do when the player is found?

English
  • Originally Aired May 19, 2020
  • Runtime 13 minutes
  • Production Code uF6c8KJuuEk
  • Network YouTube
  • Created May 21, 2020 by
    Administrator admin
  • Modified May 21, 2020 by
    Administrator admin