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Home / Series / Game Maker's Toolkit / Aired Order / Season 5 / Episode 13

Why Does Celeste Feel So Good to Play?

Celeste is one of the most satisfying platformers released in recent memory. And a big part of that is due to the tight and responsive controls of the game’s main character: Madeline. In this video, let’s look at how designers Matt Thorson and Noel Berry made the hero of Celeste feel so good to play.

English
  • Originally Aired July 31, 2019
  • Runtime 18 minutes
  • Network YouTube
  • Created February 28, 2020 by
    Administrator admin
  • Modified February 28, 2020 by
    Administrator admin