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Home / Series / Game Maker's Toolkit / Aired Order / Season 1 / Episode 1

Adaptive Soundtracks

Many video games these days boast having a dynamic soundtrack, but that usually just means the score kicks into a high tempo beat when you start shooting. Mark Brown shares some more inventive uses of adaptive audio.

English
  • Originally Aired November 6, 2014
  • Runtime 12 minutes
  • Network YouTube
  • Created October 5, 2017 by
    Administrator admin
  • Modified October 5, 2017 by
    Administrator admin