Freakazoid reports on the weather. / When Cave Guy takes high school students hostage at a Daylight Savings Time dance, only one hero can stop him. But that hero is on another network, so Freakazoid must do the job instead. / After Freakazoid and his new sidekick, Handman, defeat the Lobe, Handman heeds the call of matrimony.
At Camp Wennamigonnagohome, counsellor Steff and her horror-loving charges are menaced by a spooky bogeyman-guy with the power to capture anyone who says his name out loud. / Toby Danger and his cohorts face the ultimate peril when the evil Dr. Sin steals the world's largest semiconductor. / The Lobe and a hypnotized Steff prepare to lobotomize Freakazoid.
A fat, dumb alien comes to Earth with an important message, that is if he can remember it! / Lord Bravery gets his big break in crime fighting when he has to rescue a man who fell into the sewers but can't stand the stench! / Another spaceship full of aliens comes to Earth with an important question. / A bunch of old superheroes talk about their heydays in crime fighting.
Fan Boy attempts to becomes Freakazoid's new sidekick. / Despised by mankind, the Gnomes try to change their ways. / Freakazoid teaches some useful French.
Freakazoid rescues a rabid dog and names it Foamy the Freakadog, but he is not adapting well. / Lord Bravery has to get a bakery shop named "Lord Bravery's Bake Shoppe" to change its name, IF he can get other shops to change their names! / Fanboy gives a brilliant ode to his Star Trek hero Leonard Nimoy and also wants his autograph! / Freakazoid is testing the Emergency Broadcast System, but can he hold his breath for it? / Norwegian is taught on a boat.
Jack Valenti acts as host for the action-packed story of Freakazoid's origins, which includes a flawed microchip, and a villian who wears an eye-patch named Guitierrez, a Scottish computer expert, an animal psychologist, a Tibetan Monk who won't stop raking, and the MPAA's fascinating rating system. / A job of rescuing the President turns into an unexpected TV parody when a vortex sucks Freakazoid and some honey-roasted nuts back to Pearl Harbor, 1941. Can he turn back the Japanese torpedo planes and change the course of history, or will he just stand there gaping at the hula girls?
Longhorn hatches a plan to use robotic hot rods to steal a dangerous toxic nuclear warhead. / The Huntsman visits the police station in search of some bad crime to fight.
By the order of H.A. Futterman, the disturbingly violent bits in the latest Freakazoid adventure are replaced by calming, mirthful images. But this doesn't stop the Lobe from kidnapping Steff, who responds by screaming some more. / Two bulky but plucky superheroes save portly young Louis from a couple of bullying dirtbags. But what is their price? / Freakazoid's virtuoso display of idiocy is interrupted by cyberspace's "idiotic police", and he is left to choose between imprisonment and a fate worse than death. / The Horn of Urgency is sounded, and the Huntsman runs there in a jiffy.
Freakazoid's Christmas shopping is interrupted by a run-in with crime boss "Arms" Akimbo (whose arms are "permanently locked in a jaunty pose"), who is extorting money from local storekeepers by selling "oops" insurance. / In the remote Teutonic mountains of Schnitzel, a spooky cloud seems to be transforming people into clown zombies. Freakazoid arrives to solve the mystery.
An alien mother ship winds up in Dexter's backyard. / An evil alien is kidnapping all the nerds and geeks in the world, hoping to utilize their geekiness for himself, become a super-genius, and conquer the world. Freakazoid has to convince the "Nerdator" that being a nerd isn't all it's cracked up to be (which shouldn't be hard...)
A lycanthrope named Lonnie Tallbutt knocks on the Douglas' door and implores Dexter to cure him of the werewolf's curse. / Cobra Queen and her jewel-thieving serpents are holed up in the poorly-lit sewer. It's Freakazoid's duty to go down there after her-- but he hates sewers!
It's Freakazoid's birthday, so according to the Superhero Codebook, he's got to do favors for whoever asks him. Then the Lobe shows up and makes Freakazoid promise to leave him alone. Since all the other local superheroes are on a conference on some moon somewhere, Freakazoid can't ask them to help! What's a Freak to do?
While playing a state of the art game at the mall, Freakazoid and Cosgrove get sucked into a bizarre virtual world; but things soon take a turn for the worse when the Lobe starts causing havoc in the mall. Freakazoid and Cosgrove attempt to figure out a way to get out of the virtual world while Steph does all she can do from the real world, but will they get out in time to stop the Lobe?
Guitierrez is back, though this time he has a plan to capture Freakazoid and create an evil clone, in order to make Freakazoid look bad and to ruin his reputation, though he has a couple of other tricks up his sleeve as well. Will Freakazoid be able to stop Guiitierrez and his assistant Jocko before its too late?
Cosgroves gets a girlfriend, which causes Freakazoid to become upset because Cosgrove no longer has time to hang out with him anymore. However, when Freakazoid decides to look into the issue, he discovers that she's an ancient monster who devours the energy of other people in order to stay young forever; will Freakazoid manage to save his best friend without crushing his heart and how can Freakazoid fight off a demon who can light a candle with her nose?
Jeepers (the creepy guy from "Dance of Doom", with the watch that turned beavers into gold) is back, and this time he's got a watch that turns people into stone, and the help of an evil demon named Vorn the Unspeakable. When Steph gets turned into stone by Jeepers's new toy, Freakazoid, Sgt. Cosgrove, and Professor Jones have to track down Jeepers and Vorn so they can change Steph back.
While Freakazoid is in charge of flying a bunch of villains to a remote country in France, Freakazoid's plane is brought down by an evil scientist who specializes in combining humans with orangutans to form "Orangumen". Freakazoid has to work with some of his closest enemies in order to escape the island and get back on track, but with an island full of orangutan warriors, escaping may be harder than expected.
As Freakazoid trains himself (unsuccessfully) in the art of telekinesis, Cave Guy and Cobra Queen team up to become the ultimate criminal team and pull off a big jewel heist. While Freakazoid recovers from a botched attempt at using his new powers, Cosgrove, Roddy, and the crew from the show ""Real-Life Police"" try to track down the dreadful duo of Cobra Queen and Cave Guy. When they find themselves in hot water, can Freak master his powers and come to the rescue?
Freak-a-Panel: While on the trail of Cave Guy, Freakazoid finds himself at a sci-fi convention and is asked to sit on a panel for The WB and answer questions about the show. Can he manage to escape the mediocrity and catch Cave Guy before he slips out unnoticed? / An evil Egyptian wizard named Invisibo escapes from his imprisonment after thousands of years, and starts wreaking havoc on the modern-day world. It's up to Freakazoid to stop him; as soon as Freak finds a way to catch a guy who's invisible!
The Lobe has committed the most heinous crime ever: kidnapping Norm Abram and forcing him to build the ultimate weapon against Freakazoid. Succeeding in having a giant horn built and Freakazoid captured and tied to the end of it, the Lobe invites a few fellow enemies of Freakazoid to have a party to celebrate his upcoming demise. Gutieris wins a lottry to see which villain will kill Freakazoid, but the horn falls apart due to intentional shoddy workmanship and the villains are swiftly defeated. Breaking the Fourth Wall, all the characters appear on a stage and say this is the final episode of the show, singing "We'll Meet Again" in farewell. (Some of the characters can't handle the pressure and run away as the song goes on) Steven Spielberg has a cameo guest star at the end
How what started as a straightforward animated action hero evolved into a chaotically comic cartoon phenom From the Freakazoid!: Volume 1 DVD
Cruise ship parodies that promoted the series launch From the Freakazoid! Volume 1 DVD
Series creators and crew recall the show's second year and the making of the epic, cameo-crammed final episode From the Freakazoid! Volume 2 DVD
Favorite moments remembered From the Freakazoid! Volume 2 DVD
The Brain teams up with The Lobe, so the Titans enlist the help of Freakazoid to stop them.