Home / Series / Extra Credits / Aired Order / Season 2018 / Episode 12

Choice Paralysis - Too Much of a Good Thing

Game designers must decide how to segment and present choices so that the player isn't overwhelmed. From character creation to strategy, there's a lot of complexity to the user experience.

English
  • Originally Aired May 23, 2018
  • Runtime 10 minutes
  • Network YouTube
  • Created May 30, 2018 by
    Administrator admin
  • Modified May 30, 2018 by
    Administrator admin