Home / Series / Extra Credits / Aired Order / Season 2014 / Episode 42

Plan, Practice, Improvise

Successful game design requires focus, which means the designer must understand what types of play best suits their game and make sure that all the game mechanics support it. Planned gameplay allows many different solutions but gives players time to review their options, practice gameplay encourages strategic thinking within fixed maps or rules, and improvised gameplay forces players think on the fly to adapt to random elements. While some games use one category exclusively, most combine them to different degrees and find success in developing systems focused on a primary type of play.

English
  • Originally Aired October 22, 2014
  • Runtime 10 minutes
  • Network YouTube
  • Created April 10, 2018 by
    Administrator admin
  • Modified April 10, 2018 by
    Administrator admin