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DF Retro Extra: Blast Processing Deep Dive

Join John Linneman and talented coder Gabriel Morales discuss Sega's almost legendary 'Blast Processing', what it actually was, how it worked and why it never actually appeared in any Genesis/ Mega Drive games - nope, not even Sonic 2...

English
  • Originally Aired March 31, 2019
  • Runtime 25 minutes
  • Network YouTube
  • Created March 31, 2019 by
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  • Modified March 31, 2019 by
    Administrator admin