In today's EXTREMELY EVIL and VERY WICKEDLY structured daily number 666, we are going to examine some beautiful meching play by Ryung on the rather complicated Yeonsu. We'll analyze The opening and why there are so many marines if we're meching! Ryung's clever choice to add reactors to factories before tech labs for a mass hellion attack! Ryung's follow up to the mid-game, where he's pushing and how Some of the huge positional woes that plague Ryung throughout the game How to be a better mecher I hope to see you then! :D