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Home / Series / Crash Course Artificial Intelligence / Aired Order / Season 1 / Episode 12

AI Playing Games

As we mentioned last episode, one of the best test spaces for building new AI systems are games. This is because games provide a great framework for an AI to learn an objective and slowly improve. In recent years, AI has made huge strides in games from beating Jeopardy! champions to crushing a five-person team in DOTA 2. Today, we’re going to walk you through creating a Tic Tac Toe bot that uses the minimax algorithm to become undefeatable and we’ll talk about evolutionary neural networks like in SethBling’s MarI/O project. Next week we’ll create our very own game and create an AI to master it!

English
  • Originally Aired November 1, 2019
  • Runtime 10 minutes
  • Production Code nw7zmdBLQ6U
  • Network YouTube
  • Created November 1, 2019 by
    Administrator admin
  • Modified November 1, 2019 by
    Administrator admin