While rushing to the toy store to meet Captain Thunderhoof, Corn and Peg keep stopping to do-good for others.
Corn and Peg must figure out what to do with leftover apples before they go bad!
After Sheriff Swiftstone makes Corn & Peg deputies, they get distracted from their traffic duties and cause a huge jam!
Corn & Peg help Captain Thunderhoof with a rescue, while she's busy stopping a big boulder rolling right towards Farmer Shire's farm!
Corn & Peg form a Carrot Club, but when Ferris doesn't at first meet the requirements to join, they search the town to let him know everyone is welcome!
Corn & Peg throw Mayor Montagu a party to let him know how much they appreciate what he does!
Peg becomes the firefighter she's always wanted to be when she rescues a baby pig.
Corn and Peg help babysit their neighbor foals while their parents pack for moving day.
Corn & Peg start a lemon hay stand to raise money for a Movie Night in Galloping Grove.
Corn & Peg help Paolo fulfill his dream of performing with the Posies during Galloping Grove's talent show.
Corn and Peg volunteer to watch over and tidy up Miss Sassy's unorganized shop. They have some excited customers to help along the way!
Corn and Peg do the right thing and search the town for the rightful owner of a super cool bouncy ball.
A giant carrot rolls away, but Corn and Peg have a delicious way to save Carrot Day.
With some help from Peg, Viv stands out at the derby because of who she is - not what she looks like.
Corn and Peg help Carrier Pintock deliver mail during a snowstorm that's buried her mail cart!
Corn and Peg play detective to find Clarissa's misplaced favorite jacket before her big Twinkle Piggy bash!
When Ferty gets swept up in a bubble storm, Corn and Peg race to save him.
Corn and Peg write a comic with Ferris as the hero.
Corn and Peg set out to find treatment when their friends get sick and get stuck in a situation that calls for Captain Thunderhoof!
When the all of the rides at the County Fair stop working, Corn and Peg investigate so Ferty can finally ride the Ferris Wheel!
Corn & Peg find multiple ways to do good for nature during a Galloping Grove Earth Day event!
After a matching success goes wrong, Corn & Peg collect patches from Galloping Grove to replace the beloved horse Miss Biscuit's favorite blanket.
Co-engineers Corn and Peg help Engineer Sam make sure that Galloping Grove's new train makes it to the station on time for its first trip!
Corn and Peg help Ferty realize that getting new shoes isn't so bad after all!
After Peg uses her wings to stop a kite catastrophe, Corn asks Peg to teach him how to fly.
Corn and Peg help Cowboy Ted when he takes Farmer Shire's cows on a cattle drive to a yummy Lemonhay field.
Friendship extraordinaires Corn and Peg help a little horse named Charlie overcome his fears of making friends at school.
Corn and Peg help a lunch lady named Dolly get their classmates to try new foods.
A Halloween fun house in Farmer Shires Barn helps Corn, Peg, and Clarissa face their fears.
Trailblazer Troop members Corn and Peg help new recruit Jordy earn his teamwork badge.
Corn can't go to the Sassy's Day Parade when he hurts his hoof and has to stay in bed. But thanks to Peg… maybe he can!
No one in Galloping Grove seems to need a good deed! Corn and Peg set up a 'Do Good Stand' so people can come to them if they're in need.
Corn and Peg join Junior Ski Patrols and learn a very important lesson about paying attention to safety measures on the slopes.
Corn and Peg's boat cruise turns into a rescue clean up mission when they find a seahorse trapped in trash in the ocean.
Corn and Peg help their favorite band, the Backsteed Boys, out of a jam when their bus breaks down in the middle of nowhere.
Corn and Peg help Ruby practice trotterball so she can feel more confident on the field and help her team win the big game!
When Clarissa can't seem to win a prize at the fun fair, Corn and Peg help her see that she might need glasses.
When a beaver chews the park gazebo to pieces, Corn and Peg must find a new place for their Carrot Club to meet.
Corn and Peg help a bird sanctuary and find out that donations don't have to be about money.
Corn and Peg help Ferris live out his dream of landing on the moon at the Galloping Grove Space Center.
On a museum sleepover, Corn and Peg discover a lost baby dinosaur. It's up to the do-gooders observe and compare the dino's traits in order to reunite their new friend with its mother.
On a Trailblazers camping trip, Corn and Peg stumble upon the legendary "Bighoof"! But to their surprise, there's more to this big horse than meets the eye.
When Corn and Peg find out that Carrier Pintock won't be able to see her sister on Friendship Day, the two do-gooders set off on a journey to bring the siblings back together!
When Clarissa loses her cell phone – containing photos of all her favorite memories – Corn and Peg cross the wild, wild west of Cowboy Canyon in order to find it.
Corn and Peg find a lost plushie doll on a ski trip and pledge to return it to its rightful owner.
After a flock of newborn ducklings wander away from their nest, it's up to Corn and Peg to bring them back safe and sound.
Corn and Peg bring Ferris to the beach, vowing to give him "the best beach day ever!"
After the arrival of her baby sister, Clarissa feels like no one cares about her. Corn and Peg make it their mission to show Clarissa how special she is.
When Ferris believes he is being haunted, it's up to the Corn and Peg to prove that ghosts aren't real. Or are they…
Corn, Peg, and Ferris set sail on a swashbuckling adventure to bring a missing piece of history back to Galloping Grove.
On a spooky Horse-O-Ween night, Corn and Peg befriend a bat and pledge to give it the best home ever!
After being elected "Mayors for the Day", Corn and Peg have to find a fair way to make sure the citizens of Galloping Grove are all happy.
When Clarissa and the Posies break up, Corn and Peg show the group that they're better off working as a team!
Corn and Peg start up a do-good hotline, but become frustrated when they keep getting calls from the same client.
Ferris builds a robot for the school science fair but an accidentally throws its sequence code out of order.
Corn and Peg welcome newcomer, Abraham, to Galloping Grove by showing him around town and making him feel welcome in his new community.
Corn and Peg set out to find a 'forever' home for each and every animal at the Galloping Grove Animal Shelter.
When the telephones aren't working, Corn and Peg help deliver messages for Miss Sassy.
Corn and Peg attempt to keep everyone cool on a hot summer's day by building a cooling station, but soon discover that it uses too much water.
Corn and Peg lend a hoof to Farmer Shire, who has a problem with crows eating her corn.
After Captain Thunderhoof's world is threatened by the evil Megafrost, Thunderhoof turns to Corn and Peg for help.
Corn and Peg do-good by watching Todd's shop so he can go to a comic book convention.
Corn and Peg try to show Sheriff Swiftstone how much they appreciate him, but he keeps zipping off to his next call before they can.
When a thick fog rolls into Galloping Grove on the eve of the Hoofsgiving Festival, Corn and Peg set off to light up the community.
Corn and Peg help Ferdy play "Capture The Carrot".
Corn and Peg do good by helping deliver the gifts that Santa dropped on Hoofmas Eve.
After a big winter storm, Corn and Peg assist Snow Plow Percy and the residents of Galloping Grove by providing snow shoveling services.
Corn and Peg set out to solve a mystery after their Field Ball game is cancelled due to flooding.
When Slater, the star of Miss Sassy's big musical, loses his voice right before showtime, Corn and Peg attempt to find a replacement.
When Ferdy can't keep up with his friends on his tricycle, Corn and Peg teach him how to ride a big kid bike.
Corn and Peg make Ferdy a junior Do Gooder, showing him how to succeed by helping others.