In this talk, an advocate of (un)making, Yoshinari Nishiki, dives into the historical foundation of the concept. Starting from the Maker movement, transitioning to Critical Making, evolving into unmaking, and culminating in (un)making, Yoshinari emphasizes a process defined by the deliberate absence of production, where (un)making itself embodies the act of not producing. Unmaking is a newly emerged term in the fields of HCI and design that references the idea of unlearning. In unmaking, researchers have explored the realms of making beyond the pursuit of plastic perfection: one prominent study investigated the aesthetics found in the processes of decay in 3D-printed objects. In (un)making, however—a variant of unmaking—Yoshinari attempts to step away from production itself while still generating monetary value.