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  • TheTVDB.com Season ID 1962982
  • Created October 17, 2021
  • Modified December 9, 2024
When available, episode names will be translated into your preferred language. Otherwise they will be shown using the series' origin language.
Name First Aired Runtime Image
S2020E01 How AlphaStar Became a StarCraft Grandmaster | AI and Games
February 11, 2020
S2020E02 Why AlphaStar Does Not Solve Gaming's AI Problems | Design Dive
February 12, 2020
S2020E03 Designing the Enemy AI of Tom Clancy's The Division 2 | AI and Games
February 20, 2020
S2020E04 Bringing Washington D.C. to Life: The AI of Tom Clancy's The Division 2 | AI and Games
February 23, 2020
S2020E05 The Secret AI Testers Inside Tom Clancy's The Division 2 | AI and Games
February 27, 2020
S2020E06 DOOM 64 Revisited | Design Dive
March 13, 2020
S2020E07 The Story of Facade: The AI-Powered Interactive Drama | AI and Games
April 17, 2020
S2020E08 Building the AI of F.E.A.R. with Goal Oriented Action Planning | AI 101
May 2, 2020
S2020E09 Revisiting the AI of Alien: Isolation | AI and Games
May 18, 2020
S2020E10 How Splinter Cell: Blacklist Builds Balance for Stealth | AI and Games
May 31, 2020
S2020E11 Endure and Survive: the AI of The Last of Us | AI and Games
June 16, 2020
S2020E12 Exploring the AI of Command & Conquer | AI and Games
July 27, 2020
S2020E13 How Traffic Works in Cities: Skylines | AI and Games
August 20, 2020
S2020E14 How to Design Enemies That Fight to the Rhythm in BPM: Bullets Per Minute | AI and Games
September 5, 2020
S2020E15 Director AI for Balancing In-Game Experiences | AI 101
October 19, 2020
S2020E16 The Spreadsheet That Powers Civilian AI in Watch Dogs 2 | AI and Games
October 31, 2020
S2020E17 How Watch Dogs: Legion's 'Play as Anyone' Simulation Works | AI and Games Documentary
season finale
December 4, 2020

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