In this second video of the public lecture series, we take a long, hard look at the Batman: Arkham series. Previously discussed in the 'Arkham Intelligence' video linked to below, this talk goes into the design ethos of the AI behind the Arkham games, with walkthroughs of gameplay and discussion of key design decisions made throughout development. This lecture was delivered at the University of Derby, UK on November 4th 2014. Special thanks to my colleague Dave Voorhis (University of Derby) for recording this session and to Alex Champandard (AIGameDev.com) and Tim Hanagan (Rocksteady Studios) for providing the basis of this lecture. For more on this series please check out my patreon at: www.patreon.com/ai_and_games The original Arkham Intelligence video can be found at: http://www.youtube.com/watch?v=Oz04rH542l8 No copyright is claimed for the game footage, images and music, to the extent that material may appear to be infringed, I assert that such alleged infringement is permissible under fair use principles in copyright laws. If you believe material has been used in an unauthorized manner, please contact me.