The Plains of Eidolon arrived some weeks back, and I've spent dozens of hours playing through it. There's a lot in it and it sets a new bar for innovation and imagination. But beneath that, the experimental, rapid fire design philosophy of Digital Extremes has become unsustainable as the player base expands to twice its previous size, and more and more new players join every day. The update is groaning under the weight of the player base, and it's time for DE to evolve their experience, lest they lose these newly arrived players within the first few hours of their arrival.