Four former contestants return for a shot at victory in a new challenge; the competitors make their signature blades; after two rounds, two smiths take on the final challenge of recreating a weapon they've never seen before, the hook sword.
Four champions return for a chance to prove themselves; after two rounds of competition, only two will move on to the final round where they will have just five days to create a weapon that stumped previous contestants -- the Scottish claymore.
Four new contestants try to craft a signature-style blade from a pile of tools, both old and new; crafting Chinese butterfly swords, the final two smiths face twice the work, and twice the pressure, in their attempt to claim the title.
Four smiths must create a blade out of high-carbon steel while also forging the hammer they'll use to make it; in the final round, they'll have five days to create a weapon known for its deadly prowess against armored soldiers, the falcata.
Four new smiths must forge blades using pieces of steel harvested from monstrous power tools; some of them excel under the pressure, while others are pushed to the limits of exhaustion; the final two must create a sacrificial sword from history.
Bladesmiths must harvest the steel from a piece of construction equipment; after a round of testing and another elimination, the two remaining smiths face off to recreate a classic Greek sword used in close quarters combat.
Four bladesmiths are subjected to one of the most extreme challenges of the season during which they must salvage material from a car and forge a blade in record time, then two smiths will have five days to create a Viking sword; enhanced.
Bladesmiths must choose wisely as they are asked to dumpster-dive for steel to be turned into a hardened blade of their choosing; two smiths will move on to forge a war hammer.
Four bladesmiths must make a serrated blade out of the tools on the table in front of them; they must harvest enough steel to forge the blade without melting down a crucial tool; the final two smiths attempt to forge a Hunga Munga; enhanced.
Four new bladesmiths are put to the test when they must forge a bayonet blade and engineer it to attach to a rifle; the final two smiths are sent home to spend five days forging the legendary African blade, the Zulu Iklwa; enhanced.
Four bladesmiths must create a signature blade using a randomly chosen mystery technique; two will return to their home forges where they will reproduce a Japanese Naginata, which is famous for its long length and use in martial arts; enhanced.
Four bladesmiths salvage steel from a junkyard to create a blade using a hand-cranked coal forge; the smiths struggle to create a Japanese hardening technique; after two rounds, the two remaining smiths face off to recreate a Viking sword.
Four competitors must forge weld blades for friction folders from tiny cubes of steel; two smiths return home to forge a German Zweihander; enhanced.
Bladesmiths must forge a weapon from cable steel; next, the smiths are asked to forge a weapon in their signature style from a large pile of mixed metal; four champions return for a challenge that leaves no room for error, a high carbon steel inlay.
For the first time ever, four bladesmiths must use high carbon steel to forge a hatchet; two smiths make it to the final round during which they will have five days to create an ancient Indian weapon used to both stab and slice; enhanced.
Four bladesmiths tee up for a never-before seen challenge, harvesting steel from a vintage golf club to forge signature blades; in the final round, the remaining smiths must forge a pair of iconic double bladed weapons; enhanced.
Four bladesmiths must transform the barrel of a gun into a lethal knife; after a round of testing, the final two smiths return home where they have five days to forge one of the most legendary blades in combat history, the cavalry saber; enhanced.
The competitors must forge two blades in the first round, pushing them to their limits and leading to a hospital trip; after the second round, the two remaining smiths have five days to create a 15th-century combat sword, the Katzbalger; enhanced.
The judges pick past bladesmiths to represent them; first, the smiths must use steel from N.Y.C. streets to forge signature blades; in the final round, the competitors have five days to forge a sword that originated in West Africa, the Ida; enhanced.
Facing a new twist in the first round, four bladesmiths must forge a karambit, a curved knife that resembles a claw; the final two competitors have five days to forge one of the deadliest weapons in African history, the makraka; enhanced.
Chosen by fans, four bladesmiths return for a second shot at victory; the smiths must use their best forging techniques to make a signature blade using barbed wire; the final two smiths craft a Filipino weapon of war, the Panabas; enhanced.
The judges pick the best "Forged in Fire" weapons produced thus far on the series.
Smiths are tasked with forging a Kukri, the signature blade of master smith and judge, Jason Knight; after two rounds of mishaps and mischief, two smiths forge ahead in the final challenge to reproduce a distinctive African sword, the Akrafena.
Fans pick the best "Forged in Fire" weapons produced thus far on the series.
Smiths are tasked with using mystery steel to forge a blade; the smiths fight to the finish amidst injuries and setbacks, but only two make it to the final round; the finalists have five days to recreate the sacred but lethal Talwar sword; enhanced.
Fans choose their favorite moments from the series, "Forged in Fire."
Four bladesmiths must utilize questionable steel from mining tools to forge blades in their signature styles; ultimately, two smiths survive to forge an intricately designed and deadly Italian sword, the Cinquedea; enchanced; updated.
Four bladesmiths must use the steel from a suit of armor to create signature blades; after a tense round, only two move on to create a weapon historically used for both combat and hunting -- the boar spear; enhanced; updated.
The competitors must demonstrate edged-weapon mastery when they are tasked with turning salvaged junkyard steel into weapons; two smiths forge ahead to the final round to recreate the legendary Charay sword; enhanced.
Four competitors return to the forge for a second chance; they must forge their signature blades using recycled steel from a jackhammer; then, the finalists must recreate a distinctive 16th-century blade called the Sword Breaker; enhanced; updated.
The smiths must transform a steel train spring into a weapon; two competitors will move on to forge a Viking battle ax; then, smiths salvage material from a car to forge a blade; two finalists will have five days to create a Viking sword; enhanced.
Competitors forge deadly weapons of war; in the final round, the remaining smiths forge the Japanese Katana; four smiths must combine high carbon steel and wrought iron to forge a functional weapon; the finalists must forge the Ethiopian Shotel.
Four bladesmiths must take an ordinary garden lawnmower and use its metal to create one of their signature blades; then, two finalists must create a Tabar, a deadly battle axe from Southern Asia; enhanced.
The bladesmiths must forge signature weapons using everyday steel objects such as ball bearings and shovels; one contestant puts finishing his weapon before his own safety; two competitors have five days to forge the mystical Moro Kris sword.
Masters compete alongside their apprentices as they take turns on the forge floor, fusing their skills to forge a cleaver using the arduous jellyroll technique; in the final round, the smiths must forge a Congolese chopper, the Nzappa Zap; enhanced.
The smiths use an age-old technique to create their signature weapons; then, four new smiths must forge a bayonet blade and engineer it to attach to a rifle; the final two are sent home to forge the legendary African blade, the Zulu Iklwa; enhanced.
Bladesmiths must forge blades from a giant elevator cable; only two smiths will return home to recreate the African Ngombe Ngulu, known as the executioner's sword; enhanced.
Four competing bladesmiths are tasked with forging a bowie knife that will require a d-guard in the second round; only two manage to make it through to the final round where they must recreate a deadly saber called the Shamshir; enhanced.
Four bladesmiths forge blades using pieces of steel harvested from monstrous power tools; next, the competitors create their signature blades by using the Hada technique; the judges pick a past smith to represent them in a battle for supremacy.
Four bladesmiths forge blades using pieces of steel harvested from monstrous power tools; next, the competitors create their signature blades by using the Hada technique; the judges pick a past smith to represent them in a battle for supremacy.
Four bladesmiths are challenged with taking high carbon steel and wrought iron and forging a fully functional weapon; two will move on to the final round, where they will have just five days to make the Ethiopian Shotel.
The bladesmiths must create a weapon in their signature style from a large pile of mixed metal welded together; two return home to forge the mysterious Khanda.
With a variety of steels to choose from, the smiths are forced to create a canister Damascus billet from which they must forge a dagger; only two enter the final round where they must recreate an ancient Roman weapon known as the Scissor; enhanced.
Four bladesmiths head to a scrap yard to create their signature blades using harvested metal and a coal forge; in the final round, the smiths must re-create a fearsome battle weapon known as the kampilan.
The bladesmiths are forced to layer a complex Damascus pattern into their signature blades; after an unforgiving round of testing, two smiths are locked in a dead heat to recreate a three-bladed African throwing knife called the Kpinga; enhanced.
Smiths forge blades with fire and their bare hands; finalists must create the Scottish Claymore; smiths must create signature blades using a mystery technique; two finalists must reproduce a Japanese Naginata; competitors use steel from a jackhammer.
Bladesmiths must forge weapons using everyday steel objects such as ball bearings and shovels; finalists forge the mystical Moro Kris Sword; smiths combine high-carbon steel and wrought iron into weapons; fans bring back their favorite smiths.
The smiths are tasked with turning the rusted steel of a 1971 Mercury Cougar into their signature blades in three hours; the finalists have five days to create an elite military weapon known as the Yatagan; enhanced.
Four of the top smiths from around the world compete in an international championship; two smiths return home empty handed, while two go on to recreate the Spadroon, a weapon that transcends borders, in their efforts to bring home the title.
Competitors design and forge deadly edged-weapons of war; the finalists must forge the Japanese Katana; four smiths must use a randomly chosen mystery technique to forge signature blades; the finalists must reproduce the Japanese Naginata.
Four bladesmiths must forge their signature blades from pipe wrenches; two competitors advance to the final round during which they must recreate a rare axe-mace hybrid known as the Tabar-Shishpar.
Smiths forge weld blades for friction folders from cubes of steel; finalists return home to forge a German Zweihander; smiths must forge two blades in the first round; the finalists strive to create the Katzbalger, a 15th-century combat sword.
Five former champions return to earn a spot at one of the four anvils; the four remaining smiths are given miniature cubes to forge their signature blades in the infamous canister Damascus challenge.
Smiths must turn the steel of a 1971 Mercury Cougar into blades; the finalists return to their home forges to create the Yatagan; smiths use the metal of a garden lawnmower to create blades; finalists create a Tabar, a South Asian battle ax.
Four smiths must forge together rusty chain mail and high-quality steel to produce Knights Templar Crusader Daggers in round one; two smiths return to their home forges on a quest to recreate the iconic Knights Templar Crusader Sword.
The smiths must create a canister Damascus billet from which they must forge a dagger; separate sets of finalists are challenged to re-create an ancient Roman weapon known as the Scissor and a falcata.
Four new contestants attempt to craft a blade of their signature style from a pile of tools both old and new; the stakes are doubled when, for the first time ever, they must forge two swords in the final round.
Bladesmiths get the option to add high-carbon steel to their knives, then must create a signature blade using a randomly chosen mystery technique; two remaining smiths return to their home forges to reproduce a Japanese naginata.
Smiths are tasked with shaping four very different types of metal into functional weapons; they'll have five days to create one of the most lethal weapons in military history, the Nepalese Kukri; next, two smiths must forge the Japanese Katana.
The smiths dumpster-dive for the right steel to be turned into a hardened blade of their choosing, then must forge a war hammer; four smiths must forge together rusty chain mail and high-quality steel to produce Knights Templar crusader daggers.
Smiths must use high carbon steel to forge hatchets; finalists create an ancient Indian weapon used to stab and slice; smiths must create blades out of high carbon steel while also forging the hammers they'll use to make it.
The bladesmiths find the odds stacked against them when they are forced to layer a complex Damascus pattern into their signature style blade; broken blades and tears fall throughout two challenges and an unforgiving round of testing.
The smiths must forge together rusty chain mail and high-quality steel to produce Knights Templar crusader daggers; the bladesmiths must create a signature blade using a randomly chosen mystery technique; enhanced.
The bladesmiths must achieve one of six Damascus patterns for their first round blade; when time runs out, only two competitors enter the final challenge to re-create the fearsome Rhomphaia sword.
For the first time, a bladesmith will be sent home before the first forge is ever lit; forging a blade from a mystery box of steel; the two remaining bladesmiths are sent to their home forge to create the 16th century weapon known as the War Golok.
The bladesmiths must harvest steel from farming tools; blades with a hidden lanyard hole; only two smiths return to their home forges to recreate a decorated and deadly Schiavona sword for a chance to claim the title of "Forged in Fire" champion.
Enhanced episode. The smiths get locked and loaded to forge a signature blade out of a 50-caliber flintlock pistol. Despite giving it their best shot, it's a struggle turning a gun into a blade, and after two rounds two smiths are sent barreling towards elimination
Four bladesmiths must forge a functional friction folder; a folding knife must be versatile enough to handle any test imaginable; only two smiths push through to the final round where they must re-create a Japanese trident, called the Jumonji Yari.
The smiths stack and weld metal from a piece of construction equipment repeatedly trying to forge beautifully crafted and durable blades under specified parameters; re-creating the fearsome Rhomphaia and Sica blades.
The bladesmiths are challenged to salvage parts from a cannon to make signature blades; in the final round, the two remaining smiths must re-create the North African Kabyle Flyssa.