When a brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world... and becomes part of the very game he is designing. In his mission throug cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
In 1989, seven years after the events of Tron, Kevin Flynn, who has been recently promoted Chief executive officer of ENCOM International, disappears. Twenty years later, his son Sam, now ENCOM's controlling interest, takes little interest in the company beyond playing an annual prank on its board of directors.